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0
votes
Fixed

Crash in Transform::GetTransformAccess() when using the logging function...

Scene Management

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Jun 22, 2020

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Version/s: 2018.4, 2018.4.23f1, 2020.2

How to reproduce:1. Open user-submitted project (837124.zip)2. Open the Main scene3. Enter Play Mode Expected result: the Editor doe... Read more

0
votes
Fixed

No visual override is shown in the Inspector when removing an event from...

Scene Management

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Nov 13, 2020

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Version/s: 2018.4, 2020.2.0b10, 2021.1

How to reproduce:1. Open the user's attached "EventPrefabBug.zip" project2. Open the "SampleScene" Scene3. Select the "Button" GameO... Read more

0
votes
By Design

Prefab's instance gets referenced instead of the original Prefab if the ...

Scene Management

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Aug 15, 2020

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Version/s: 2018.4, 2020.1.1f1, 2020.2

How to reproduce:1. Open the user's attached "PrefabBug.zip" project2. Open the "SampleScene" Scene3. Create an empty GameObject in ... Read more

0
votes
Fixed

[Improved Prefab] Tooltips are missing for "Apply" and "Revert" buttons ...

Scene Management

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Jul 07, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a17

Tooltips are missing for "Apply" and "Revert" buttons in the Override window, refer attached screenshot Steps to repro:1. Create a n... Read more

0
votes
Fixed

There is no information provided about the Parent when Prefab's Child ha...

Scene Management

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Jul 10, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a17

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the top toolbar, navigate to BugReport->Repro3. ... Read more

0
votes
By Design

Changing scenes clears scene unrelated undo history

Scene Management

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Jul 03, 2020

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Version/s: 2017.4, 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0a17

How to reproduce:1. Create a new project and open it2. Create two new scenes (Scene 1 and Scene 2) and open one of them (Scene 1)3. ... Read more

1
votes
Fixed

Building project when two identical scenes are open crashes the editor

Scene Management

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Jul 27, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0a19

Steps to reproduce:1. Open attached project2. Enter and exit playmode when LandingScene is open3. Build and run the project Actual r... Read more

9
votes
Duplicate

Adding a public variable to a MonoBehaviour that is attached to a Prefab...

Scene Management

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Jul 15, 2020

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Version/s: 2018.4, 2019.4.2f1, 2020.2

How to reproduce:1. Open the attached project "bugExample.zip"2. Open "SampleScene" Scene3. Click on "GameObject" GameObject in the ... Read more

1
votes
Won't Fix

Multiple errors appear in the Console when closing a Scene that contains...

Scene Management

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Mar 31, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.3, 2020.3.2f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. In the top bar menu select BugRepro > Reproduce Bug Step 13. Select BugRep... Read more

0
votes
By Design

UI Image is not rendered in Prefab Mode when it is created under the GO ...

Scene Management

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Nov 07, 2020

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Version/s: 2018.4, 2020.2.0b9, 2021.1

How to reproduce:1. Create a new Project2. Create UI Canvas3. Create a new GameObject and attach GridLayoutGroup component to it4. C... Read more