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Crash in Transform::GetTransformAccess() when using the logging function...
How to reproduce:1. Open user-submitted project (837124.zip)2. Open the Main scene3. Enter Play Mode Expected result: the Editor doe... Read more
No visual override is shown in the Inspector when removing an event from...
How to reproduce:1. Open the user's attached "EventPrefabBug.zip" project2. Open the "SampleScene" Scene3. Select the "Button" GameO... Read more
Prefab's instance gets referenced instead of the original Prefab if the ...
How to reproduce:1. Open the user's attached "PrefabBug.zip" project2. Open the "SampleScene" Scene3. Create an empty GameObject in ... Read more
[Improved Prefab] Tooltips are missing for "Apply" and "Revert" buttons ...
Tooltips are missing for "Apply" and "Revert" buttons in the Override window, refer attached screenshot Steps to repro:1. Create a n... Read more
There is no information provided about the Parent when Prefab's Child ha...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the top toolbar, navigate to BugReport->Repro3. ... Read more
Changing scenes clears scene unrelated undo history
How to reproduce:1. Create a new project and open it2. Create two new scenes (Scene 1 and Scene 2) and open one of them (Scene 1)3. ... Read more
Building project when two identical scenes are open crashes the editor
Steps to reproduce:1. Open attached project2. Enter and exit playmode when LandingScene is open3. Build and run the project Actual r... Read more
Adding a public variable to a MonoBehaviour that is attached to a Prefab...
How to reproduce:1. Open the attached project "bugExample.zip"2. Open "SampleScene" Scene3. Click on "GameObject" GameObject in the ... Read more
Multiple errors appear in the Console when closing a Scene that contains...
How to reproduce:1. Open the user's attached project2. In the top bar menu select BugRepro > Reproduce Bug Step 13. Select BugRep... Read more
UI Image is not rendered in Prefab Mode when it is created under the GO ...
How to reproduce:1. Create a new Project2. Create UI Canvas3. Create a new GameObject and attach GridLayoutGroup component to it4. C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab variants do not keep the values of linear drag and angular drag while upgrading the project from Unity 6000.0
- UI Toolkit Debugger Pick Element does not react to the Burst Inspector window when hovering over the Burst Inspector window
- Some buttons in the Burst Inspector window crop the button text from the left side making it unreadable when the window is smaller, and the window has to be almost fullscreen for the full button text to show
- Text in the Burst Inspector Left side panel overlaps/goes out of bounds when scrolling
- Multiple "Incompatible keyword states" or “Keyword state size mismatch (60 vs 59 keywords)“ Errors when opening the project