Search Issue Tracker
Unity crashes when creating a new shape in Prefab Mode using Probuilder ...
Reproduction steps: 1. Open the attached project "1425423.zip" 2. Open "New Prefab" in Prefab Mode 3. Open the Probuilder window and... Read more
Can't load the scene template when it is in the Packages directory
Reproduction steps: 1. Open the user's attached project 2. Click on File > New Scene 3. Double-click on "My Custom Scene" Expected ... Read more
Application.EnterPlayMode takes too much time to finish when entering Pl...
How to reproduce: 1. Open the user's attached project 2. Enter Play mode 3. Observe the pop-up window that appears Expected result:... Read more
Crash when dragging a prefab from Project window to Scene window
Reproduction steps: 1. Open the attached project 2. Open "Assets/MainWorld" scene 3. Open "Assets/Resources" folder in the Project w... Read more
Replace Prefab variant parent creates unused overrides for the instance ...
Steps: 1. Create a variant instance in the scene 2. Open it in context 3. Drag root instance to the Project Browser 4. Choose "Repl... Read more
Unsaved changes window is almost impossible to use when closing a lot of...
How to reproduce: 1. Open the user's attached "SaveTooManyScenesBug" project 2. In the main menu, click Bug -> "Step 1 open scenes" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Input Field ignores first keyboard input when calling Focus() from code
- GC Alloc when using Graphics.RenderMeshInstanced
- [VFX Graph][URP] VFX crashes on URP when dragging VFX asset to the Hierarchy window
- InvalidOperationException when using AsyncGPUReadback.RequestIntoNativeArray
- Generated Entities look different when Depth Priming Mode is changed