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0
votes
Fixed

"Child GameObject 'GameObject' was not registered into undo system and b...

Scene Management

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Mar 09, 2022

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Version/s: 2022.1, 2022.2.0a8

Steps:1. Add Cube to the Hierarchy and convert it to Prefab2. Select instance and remove Mesh Renderer component3. Add child GameObj... Read more

0
votes
By Design

Prefab Variant isn't reimported after ScriptedImporter result changes

Scene Management

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Jan 17, 2022

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Version/s: 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open project "SIOrder"2. Reimport "Assets/DependsOnSphere-c1 Variant" (Right-click > Reimport)3. Reimport "... Read more

0
votes
Duplicate

Enter and exit play mode takes 2 minutes each

Scene Management

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Mar 06, 2022

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Version/s: 2022.1.0b9, 2022.1.0b10

Entering playmode has regressed from 6 seconds to 1minute 58seconds between 2021.2.13f1 and 2022.1.0b10 This can be checked by:1. Op... Read more

0
votes
Fixed

Adding an item to reorderable list produces unused override for prefab i...

Scene Management

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Mar 10, 2022

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Version/s: 2022.2.0a8

Steps:1. Add Cube to Hierarchy2. Convert it to Prefab3. Select Cube prefab instance4. Add one more material to MeshRenderer (using R... Read more

0
votes
Fixed

ManagedReferences on a Prefab instance that cannot be applied or reverte...

Scene Management

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Mar 07, 2022

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Version/s: 2020.3, 2020.3.30f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached 'My project' project2. Open the 'scene' Scene3. Observe the 'Placer with override' GameObjec... Read more

2
votes
Won't Fix

Child GameObject values are differently arranged in the Player if the "F...

Scene Management

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Jun 23, 2023

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Version/s: 2021.3.27f1, 2022.3.3f1, 2023.1.1f1, 2023.2.0a20, 2023.3.0a3

How to reproduce:1. Open the "IN_44951" project2. Enter the Play Mode3. Remember how numbers are arranged in Game View4. Exit the Pl... Read more

0
votes
Fixed

"ArgumentException: Could not cast AssetImporter to PrefabImporter" erro...

Scene Management

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Mar 25, 2022

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Version/s: 2022.2.0a9

Steps:1. Open attached project2. Create a variant out of 3D model in Project browser3. Select Variant asset and click on Prefab's Hi... Read more

0
votes
By Design

[Mesh][Prefab] With skinnedMeshRenderer component in a prefab - bones li...

Scene Management

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Mar 23, 2022

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Version/s: 2022.2.0a1

Steps (to see the problem):1. open repro project, open SampleScene2. In hierarchy, select "INSTANCE-FBX" > "SpitterMesh" gameobje... Read more

0
votes
Not Reproducible

Reference to the object is lost when the parent prefab asset moved out o...

Scene Management

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Mar 23, 2022

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Version/s: 2022.2.0a9

Steps:1. Open attached project2. Make a variant ("Variant") out of any GameObject in Hierarchy3. Add another GameObject ("GameObject... Read more

0
votes
Won't Fix

PrefabUtility.SaveAsPrefabAsset() return null when called inside methods...

Scene Management

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Feb 25, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0b9, 2022.2

How to reproduce:1. Open the user's attached project2. In the Project window, navigate to Assets/Test3. Delete the "check" Prefab4. ... Read more

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