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0
votes
Fixed

"Child GameObject 'GameObject' was not registered into undo system and b...

Scene Management

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Mar 09, 2022

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Version/s: 2022.1, 2022.2.0a8

Steps: 1. Add Cube to the Hierarchy and convert it to Prefab 2. Select instance and remove Mesh Renderer component 3. Add child Game... Read more

0
votes
By Design

Prefab Variant isn't reimported after ScriptedImporter result changes

Scene Management

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Jan 17, 2022

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Version/s: 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open project "SIOrder" 2. Reimport "Assets/DependsOnSphere-c1 Variant" (Right-click > Reimport) 3. Reimport "... Read more

0
votes
Duplicate

Enter and exit play mode takes 2 minutes each

Scene Management

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Mar 06, 2022

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Version/s: 2022.1.0b9, 2022.1.0b10

Entering playmode has regressed from 6 seconds to 1minute 58seconds between 2021.2.13f1 and 2022.1.0b10 This can be checked by: 1. ... Read more

0
votes
Fixed

Adding an item to reorderable list produces unused override for prefab i...

Scene Management

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Mar 10, 2022

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Version/s: 2022.2.0a8

Steps: 1. Add Cube to Hierarchy 2. Convert it to Prefab 3. Select Cube prefab instance 4. Add one more material to MeshRenderer (us... Read more

0
votes
Fixed

ManagedReferences on a Prefab instance that cannot be applied or reverte...

Scene Management

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Mar 07, 2022

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Version/s: 2020.3, 2020.3.30f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the attached 'My project' project 2. Open the 'scene' Scene 3. Observe the 'Placer with override' GameO... Read more

0
votes
Fixed

"GetMissingPrefabSituation(): Unhandled assetPath: Temp/__Backupscenes/0...

Scene Management

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Mar 11, 2022

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Version/s: 2022.2.0a8

Steps: 1. Open attached project 2. Open Level2 scene 3. Run the scene ==> "GetMissingPrefabSituation(): Unhandled assetPath: Temp/_... Read more

0
votes
Fixed

"ArgumentException: Could not cast AssetImporter to PrefabImporter" erro...

Scene Management

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Mar 25, 2022

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Version/s: 2022.2.0a9

Steps: 1. Open attached project 2. Create a variant out of 3D model in Project browser 3. Select Variant asset and click on Prefab's... Read more

0
votes
By Design

[Mesh][Prefab] With skinnedMeshRenderer component in a prefab - bones li...

Scene Management

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Mar 23, 2022

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Version/s: 2022.2.0a1

Steps (to see the problem): 1. open repro project, open SampleScene 2. In hierarchy, select "INSTANCE-FBX" > "SpitterMesh" gameobjec... Read more

0
votes
Not Reproducible

Reference to the object is lost when the parent prefab asset moved out o...

Scene Management

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Mar 23, 2022

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Version/s: 2022.2.0a9

Steps: 1. Open attached project 2. Make a variant ("Variant") out of any GameObject in Hierarchy 3. Add another GameObject ("GameObj... Read more

0
votes
Won't Fix

PrefabUtility.SaveAsPrefabAsset() return null when called inside methods...

Scene Management

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Feb 25, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0b9, 2022.2

How to reproduce: 1. Open the user's attached project 2. In the Project window, navigate to Assets/Test 3. Delete the "check" Prefab... Read more

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