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Project Browser - Unhandled group assertion failures when Asset Store fi...
If the Asset Store filter in the Project Browser is selected before the results of a search are returned, assertion failures will oc... Read more
Editor doesn't show that the Scene was changed when adding a Prefab with...
How to reproduce: 1. Open the attached "1410528.zip" project 2. Open the "SampleScene" Scene 3. Open the Custom "Test" Window via th... Read more
A GameObject that is copy pasted to a different parent does not have the...
How to reproduce: 1. Open the attached 'project-1268152.zip' project 2. In the Hierarchy window copy the 'Capsule' object (child of ... Read more
'InvalidOperationException: Stack empty.' exception is thrown when cance...
How to reproduce: 1. Open attached 'project-1174406.zip' project 2. Select all the sprites in 'Assets' folder 3. Drag the sprites i... Read more
Scene picker/visibility controls do not function when objects are put in...
How to reproduce: 1. Open up user attached project 2. Add a Scene called 'main' to Hierarchy 3. Set up your Scene view so you could ... Read more
Editor crashes with Transform::GetTransformAccess after building scene w...
How to reproduce: 1. Open attached project "Project Burst" 2. Build and Run project 3. Wait until project finishes and runs the buil... Read more
Not all Hierarchy windows have the same minimum size
Steps to reproduce: 1. Create a new project 2. Detach Hierarchy window (make it separate from other windows) 3. Resize to the smalle... Read more
Errors appear when trying to jump from one end of a list to the other in...
Reproduction steps: 1. Open "MinimalRepro" project 2. Select the "Cube" and open the "Select Mesh" menu 3. Select the first element... Read more
Assets in the Project window disappear when Asset Store Tools are imported
To reproduce: 1. Open attached project ("Disappearing Assets") 2. Download and import Asset Store Tools from the Asset Store -- Asse... Read more
Scene icons in the Hierarchy window are pixelated when Display Scale is ...
How to reproduce: 1. Open any project 2. Open the System Display settings 3. Change the Scale value to 125% or more Expected resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used