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[Hierarchy] animation is slower and less responsive on high editor load
Reproduction steps (Compare between Unity 5.5 and 5.6(GIFs attached)): 1. Open the attached "Hierarchy" project. 2. Open and play th... Read more
Uncaught exception in async net callback
"Uncaught exception in async net callback: Object reference not set to an instance of an object" failed in attached project (importe... Read more
Editor crashes when selecting objects in hierarchy
Reproduction steps: 1. Open the attached project scene "1" 2. Double-click on random objects in hierarchy 3. After couple of selecti... Read more
Selecting folder is not an action which can be undone, if it was selecte...
To reproduce: 1. Create a new project. 2. In a "Project window" create a folder. 3. Create "Cube" in hierarchy. 4. Select "New folde... Read more
Unity crashes when closed after un-doing an action
Reproduction steps: 1. Open the attached project 2. Create a new GameObject 3. Add the "UndoBugScript" to it 4. Add any component to... Read more
Impossible to deselect an object from Hierarchy by using the shortcuts
Reproduction steps: 1. Create a project or open any project 2. Select an object in Hierarchy dialog 3. Try to deselect the object by... Read more
ScriptableObject's serialized fields are not visible in the inspector, i...
Part 1: Reproduction steps: 1. Open the attached project 2. Click on the "Foo" menu at the top toolbar 3. Click on Select Expected:... Read more
Editor crash when trying to use Project view in upgraded project
-e: see title -repro: --open attached project ---alternative: import https://www.assetstore.unity3d.com/en/#!/content/1876 into 5.5... Read more
Project Window's path bar displays information inconsistently when resiz...
Steps to reproduce: 1. Open project 2. Enter "t:texture" into project window's search field 3. Observe the text bar while resizing t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VideoPlayer.loopPointReached invokes twice when WaitForFirstFrame is enabled
- Converting empty groups along with nodes into a subgraph prevents subgraph creation and throws errors
- Information box is pushed up when resizing the Visual Element located in the upper part of UI Document
- Transparent objects cannot receive shadows from Point Light when Rendering Path is set to "Deferred" and there is Spot Light in the Scene
- ScriptUpdater does not work correctly when Chinese(Simplified) language support is enabled and compiler messages are localized