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Uncaught exception in async net callback
"Uncaught exception in async net callback: Object reference not set to an instance of an object" failed in attached project (importe... Read more
[Hierarchy] animation is slower and less responsive on high editor load
Reproduction steps (Compare between Unity 5.5 and 5.6(GIFs attached)): 1. Open the attached "Hierarchy" project. 2. Open and play th... Read more
NullReferenceException thrown when selecting multiple objects in Project...
1. What happened NullReferenceException thrown when selecting multiple objects of different types in Project explorer: NullReferenc... Read more
Selection isn't cleared after hovering folder when importing file using ...
Steps to reproduce: 1. Create new project 2. Grab any file from File Explorer 3. Drag it over first column in Project window 4. Now... Read more
Hierarchy Focus does not function
Steps to reproduce: 1. Open attached project 2. Select any element in the hierarchy 3. Press "F" or double-click to focus 4. Object... Read more
When dragging a prefab from the project view to hierarchy, blue line in ...
To reproduce: 1. In a new project, create 3 prefabs 2. Drag one of them from Project View into Hierarchy 3. Observe the Project Vie... Read more
[Hierarchy/SceneView] Double click on GameObject in hierarchy does not c...
To reproduce: 1. Create new project. 2. Create any game object in scene. 3. Double click it on hierarchy. Expected result: scene v... Read more
Asset store package "2D Toolkit" hierarchy menu no longer showing
Asset store package "2D Toolkit" hierarchy menu no longer showing 1. Create a new 2D project 2. Open Asset Store 3. Download "2D To... Read more
"All modified" filter in Project View doesn't remember the listing layout
"All modified" filter doesn't remember the listing layout 1. What happened When selecting the "All modified" layout, it always dis... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow