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Old additive scene Light Probe data is used after calling LightProbes.Te...
How to reproduce: 1. Open user-submitted project (FailureToTetrahedralizeProbesCausesStickRepro.zip) 2. Open the Boot scene and ente... Read more
[Encoding/compression] Baked lighting results in bright blocky artifacts...
How to reproduce: 1. Open the attached 'URPDirectionalLightmapZeroDir.zip' project 2. Make sure that your Target Platform is set to ... Read more
CPU time spikes because we do not have async readback for environment
How to reproduce: 1. Open the attached project "1246013.zip" 2. Open the "MainGame" Scene 3. Open the Profiler window and select the... Read more
Changes to the coefficients of the Light Probes persist after exiting th...
How to reproduce: 1. Open the attached "SettingLightProbeCoefficientsAtRuntimeSticks" project 2. Open the "ProbeScene" Scene 3. Ente... Read more
[Denoising] RadeonPro denoising creates corruption in lightmap output
Repro: 1. Download and import the attached repro project 2. Open the Scene SampleScene.unity 3. Ensure the LightingSettingsUltra se... Read more
[HDRP] Baked Lighting scene view mode no longer works
Jira card: https://jira.unity3d.com/browse/GFXGI-544 1) Open HDRP template project 2) Enable the Baked Lightmap view Expected: We ... Read more
Failed bake related to GICache when doing concurrent bakes + docs issue
A user attempted to do concurrent player builds by executing Unity on the command line multiple times concurrently on the same machi... Read more
[Preset] Error is thrown when "Lightmap Encoding" type changed under oth...
Changing the "Lightmap Encoding" type under Other Settings in the Preset of "Player Settings" causes Editor to throw "Multiple manag... Read more
[UI] Auto Generate toggle disappears when going into a non-Scene tab of ...
How to reproduce: 1. Create a new project 2. Go to Window > Rendering > Lighting 3. Click on the Environment tab Expected result: B... Read more
Crash on baking lighting in a scene with a GameObject that has specific ...
Reproduction steps: 1. Open the attached project ("1262506.zip") 2. Open "SampleScene" 3. Bake lighting (Window -> Rendering -> Ligh... Read more
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