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0
votes
Fixed

Editor hangs on close when baking is canceled and CPU usage is 100%

Progressive Lightmapper

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Apr 09, 2020

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Version/s: 2019.3.0f4, 2019.3.9f1, 2020.1, 2020.2

How to reproduce:1. Open the attached '1235769.zip' project2. Open 'repro' Scene3. Open Lighting Settings4. Click Generate Lighting5... Read more

0
votes
Duplicate

Lightmap produced using a Progressive GPU lightmapper is darker compared...

Progressive Lightmapper

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Feb 25, 2020

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Version/s: 2019.1.0a14, 2019.3, 2019.3.2f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1222644"2. Open the "intro_ext" Scene3. In the Lighting window select the ... Read more

0
votes
Fixed

[Lighting] No exposure slider in Inspector Preview when viewing HDR text...

Progressive Lightmapper

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Mar 09, 2020

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Version/s: 2019.3.2f1

Repro: 1. Create a blank project using Built-In or HDRP2. Create a plane in order to receive lightmaps, make it Lightmap Static3. Ge... Read more

0
votes
Fixed

100% crash when baking with Enlighten on a system with more than 64 threads

Progressive Lightmapper

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Mar 20, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Crash when baking with Enlighten on a system with more than 64 threads, for example a AMD Threadripper 3990X. Steps to reproduce:Ope... Read more

0
votes
Duplicate

Shadow Mask's compression quality is different from the Lightmap's setti...

Progressive Lightmapper

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Mar 18, 2020

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Version/s: 2019.3.5f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project's "case_1228642-Project.zip" Scene labeled "test"2. In Lighting Settings, set the Ligh... Read more

0
votes
Duplicate

[GPU PLM] Unity leaks memory when continually interrupting GPU PLM light...

Progressive Lightmapper

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Mar 04, 2020

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Version/s: 2018.4, 2019.3, 2019.3.3f1, 2020.1, 2020.2

Reproduction steps:1. Create a new project2. Add a Terrain and a Cube to the Scene3. Make sure the Cube contributes to Global Illumi... Read more

0
votes
Fixed

[Encoding/compression] Lightmap Encoding Quality settings do not apply t...

Progressive Lightmapper

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Mar 26, 2020

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Version/s: 2019.3.6f1

Steps to reproduce: 1. Download and open the attached project2. Open SampleScene3. Bake the lighting4. Navigate to Project Settings ... Read more

0
votes
Duplicate

Old additive scene Light Probe data is used after calling LightProbes.Te...

Progressive Lightmapper

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Jul 23, 2020

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Version/s: 2019.3.0a12, 2019.4.4f1, 2020.1, 2020.2

How to reproduce:1. Open user-submitted project (FailureToTetrahedralizeProbesCausesStickRepro.zip)2. Open the Boot scene and enter ... Read more

0
votes
By Design

GL culling state is reset after a call to GL.IssuePluginEvent

Progressive Lightmapper

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Mar 26, 2020

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Version/s: 2017.4, 2019.3.4f1, 2020.2

Steps to reproduce:1. Open the attached project "GL_invertCulling.zip"2. Build it on Android3. Notice the LogCat Expected results: G... Read more

3
votes
Fixed

[iOS] Directional lightmap compression causes lightmap artifacts

Progressive Lightmapper

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Apr 08, 2020

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Version/s: 2018.4.20f1, 2019.1.14f1, 2019.2.21f1, 2019.3.9f1

Steps to reproduce: 1. Make sure that you have iOS platform support installed2. Download and open the attached project3. Enable Comp... Read more

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