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0
votes
Fixed

Enter The Room test scene is noisier

Progressive Lightmapper

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Jun 22, 2023

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Version/s: 2020.3.48f1, 2021.3.27f1, 2022.3.3f1, 2023.1.1f1, 2023.2.0a19

The test content library nightlies uncovered a difference in the visual output of the Enter The Room project scene with partly occlu... Read more

0
votes
Fixed

Editor crash when generating lighting on a scene with a terrain

Progressive Lightmapper

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Mar 22, 2023

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Version/s: 2023.2.0a9

Reproduction steps:1. Open attached project from https://jira.unity3d.com/browse/UUM-1370 (1408331_SoundDesign.zip).2. Open Windows&... Read more

1
votes
Fixed

"Lighting bake stops with error 2 ('AddGeometry' failed with exit code: ...

Progressive Lightmapper

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Apr 05, 2023

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Version/s: 2023.1.0b10, 2023.2.0a8

Steps to reproduce:1. Open the attached “BakingErrorBug” project2. Open the “Map011_building” scene3. Open the Lighting window by go... Read more

1
votes
Duplicate

Lights are generated indefinitely when a GameObject has a material with ...

Progressive Lightmapper

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Apr 24, 2023

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Version/s: 2020.3.47f1, 2021.3.23f1, 2022.2.16f1, 2023.1.0b13, 2023.2.0a11

How to reproduce:1. Open the attached project “UVBakeTest1.zip“2. Open Scene “BakeScene“3. Enable the “ScrollingCube“ GameObject in ... Read more

0
votes
By Design

Error message is too generic when falling back to CPULM when not meeting...

Progressive Lightmapper

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Apr 22, 2023

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Version/s: 2022.2.17f1, 2023.1.0b14, 2023.2.0a12

Have a below minspec card Try to bake with GPULM Fallback doesn't say why We should probably get rid of "filtering device for lightm... Read more

0
votes
Fixed

CPU and GPU Progressive Lightmappers produce different Lightmap results ...

Progressive Lightmapper

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May 11, 2023

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Version/s: 2020.3.48f1, 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14, 2023.3.0a3

How to reproduce:1. Open the attached project "GPUBakeProblems.zip"2. Open Window>Rendering>Lightning3. Click "Generate Lightn... Read more

0
votes
Won't Fix

GPU lightmapper reverts to CPU while baking APV

Progressive Lightmapper

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May 16, 2023

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Version/s: 2022.2.19f1, 2023.1.0b16, 2023.2.0a14

Steps to reproduce: Clone Modern-Sponza project from GitHub; Additively load Sponza and SponzaLightingDay scenes; In the Lighting wi... Read more

0
votes
Fixed

Baking static objects with no material causes an Out Of Memory message i...

Progressive Lightmapper

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May 24, 2023

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Version/s: 2023.2.0a15

Steps to reproduce: Make a new scene Add a cube primitive Remove its material Make it static Bake Result: {{OpenCL Error. Falling ba... Read more

0
votes
Fixed

Baked Lightmap preview result is very different from the baked one

Progressive Lightmapper

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Jun 20, 2023

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Version/s: 2023.2.0a21

When using the Baked Lightmap visualization mode, we can switch between a preview state (auto replacement) and a baked state (Lightb... Read more

0
votes
Fixed

LightBaker Memory Leak at TransformNormalsToWorldSpace

Progressive Lightmapper

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Jun 02, 2023

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Version/s: 2023.1.0b19, 2023.2.0a17

There is a memory leak as described here:{noformat}Allocation of 64 bytes at c0325860 in block 1 (frameIndex=8, lifetime=4, age=6, s... Read more

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