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[Profiler] UI Preview window getting distorted on selecting "Composite O...
UI Preview window getting distorted on selecting Composite Overdraw option in the LWRP project. UI elements are also not rendered ... Read more
[iOS] Unity's profiler device memory consumption is different from consu...
Steps to reproduce: 1. Create a new Unity project 2. Build to iOS with "Development mode" and "Autoconnect profiler" 3. Open the pro... Read more
Clicking on profiler while standalone player is being profiled might cau...
Steps to reproduce: 1. Create new project 2. Build and run standalone as development build (run it as windowed for an easier repro)... Read more
Unity crashes on "mono_type_get_name_full" when MemorySnapshot.RequestNe...
Repro steps: 1. Open QA attached project "repro_1104524" 2. Enter Play Mode 3. Main Menu -> Window -> MemoryProfiler -> Take Snapsho... Read more
[Android] WaitForTargetFPS doesn't show up in profiler when multithrea...
How to reproduce: 1. Open the attached project "FPSTestProject.zip" 2. Disable multithreaded rendering in Android Player Settings 3.... Read more
[IL2CPP Memory Profiler] Square matrix memory is not accounted for
How to reproduce: 1. Open user's attached project 2. Build for android using IL2CPP backend 3. Attach device to profiler 4. Take Mem... Read more
Editor freezes when using Profiler.EndSample due to non matching Profile...
To reproduce: 1. Open attached project 2. Open profiler 3. Play scene 1 4. Press begin 5. Press end 6. Editor freezes Samples:OnGUI... Read more
localization errors when auto-connecting profiler
-e: see title -repro: --create new project --build and run a standalone build with the auto-connect profiler option activated --NOT... Read more
19.1 profiler capture crashes editor if loaded in 18.4
How to reproduce: 1. Create a new project 2. Go to Menu bar-> Window-> Analysis-> Profiler 3. Load the Profiler snapshot attached =... Read more
Recorder.elapsedNanoseconds values do not match with Profiler time value...
Reproduction steps: 1. Open the attached project "Profiler Bug.zip"; 2. Open the Test scene; 3. Enable the Profiler by clicking "Rec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Variable is set to a different value from the selected enum value in the Editor dropdown
- TreeView Child display toggle styling becomes reversed when clicking and dragging it
- Null is returned when using FocusOutEvent.relatedTarget
- Unity_BaseInstanceID is always zero when rendering multiple meshes and instancing with the same buffer
- UI Document button's text does not resize relatively when size in percentage (%) is used