Search Issue Tracker

0
votes
Active

UI elements with text gets bigger and grey when Player window is moved t...

Post-processing and Compositing

-

Nov 28, 2025

-

Version/s: 6000.0.62f1, 6000.2.13f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

How to reproduce:1. Open the attached project “IN-124620”2. Build and run the project3. Press the "Windowed" button (if project open... Read more

1
votes
Active

Player gets a grey filter over the whole window when Player is in Exlcus...

Post-processing and Compositing

-

Dec 03, 2025

-

Version/s: 6000.0.62f1, 6000.2.13f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

How to reproduce:1. Open attached project “IN-125282”2. Build and run the project3. Make sure HDR Available shows “true” and HDR act... Read more

0
votes
Active

Material is not blitted onto the screen when the Camera is rendering to ...

Post-processing and Compositing

-

Mar 09, 2026

-

Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b11, 6000.5.0a8, 6000.6.0a1

How to reproduce: Open the “BlitToScreenHDRP.zip“ project Open the “OutdoorsScene“ Scene Open Window → Analysis → Frame Debugger Ena... Read more

1
votes
Active

Excessive bloom intensity when using narrow aspect ratios

Post-processing and Compositing

-

Feb 10, 2026

-

Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a6

Reproduction steps:1. Open the attached “IN-128502” project2. Open the “Scenes/TestScene” Scene3. Change the aspect ratio of the Gam... Read more

0
votes
Active

Bloom and Exposure Artifacting around GameObject appears when setting Sc...

Post-processing and Compositing

-

Feb 11, 2026

-

Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

Steps to reproduce: Create and open a 3D URP Template Project In the Hierarchy add a Cube and select it In the Inspector set the Sca... Read more

0
votes
Active

The "Help" icon of "Flare layer" component refers to a missing Unity doc...

Post-processing and Compositing

-

Feb 13, 2026

-

Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a6, 6000.6.0a1

How to reproduce:1. Open the attached ”IN-133478.zip” project2. Open the “SampleScene“3. In the Hierarchy tab, select the “Main Came... Read more

8
votes
Won't Fix

Specular lighting visible in a camera with Path Tracing when Preserve sp...

Post-processing and Compositing

-

Feb 17, 2026

-

Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a6

How to reproduce:1. Open the attached "IN-133557_PathTracingTransparencyIssue.zip" project2. Open the "OutdoorsScene"3. Focus Game v... Read more

2
votes
Active

[HDRP] Tonemapping is not applied when Dynamic Resolution is enabled

Post-processing and Compositing

-

Feb 23, 2026

-

Version/s: 6000.3.8f1, 6000.4.0b8, 6000.5.0a7, 6000.6.0a1

How to reproduce: Open the attached project “IN-132457” or create an empty HDRP project In HDRP asset make sure that both Color Buff... Read more

0
votes
Active

Reflections are visible on objects without Recursive Rendering when view...

Post-processing and Compositing

-

Feb 26, 2026

-

Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Open the attached "IN-134479_Bug-Test.zip" project2. Open the "OutdoorsScene"3. Observe the cubes in the scene t... Read more

0
votes
Active

GameObjects are rendered darker at an Orthographic Camera's clipping pla...

Post-processing and Compositing

-

Mar 02, 2026

-

Version/s: 6000.0.68f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Open the attached “IN-135285_SSAO” project2. Open the “SampleScene” Scene3. In the Game View, take note of how t... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.