Search Issue Tracker
Physics.CapsuleCast ignores Mesh Collider when Z-axis of the Capsule mat...
Reproduction steps: 1. Open user attached project "CapsuleCast Ignores Mesh Collider.zip" 2. Enter Play Mode 3. Open Scene View 4. L... Read more
Editor crashes on physx::writeCompressedContact when entering Play mode
Reproduction steps: 1. Open the user's attached "SmokeSim.zip" project 2. Load the "Zuma" scene 3. Enter Play mode 4. Wait 5-10 seco... Read more
Editor crashes when entering Play mode with multiple Rigidbodies contain...
Reproduction steps: 1. Open the user's attached "Planets.zip" project 2. Load "SampleScene" 3. Enter Play mode -- Observe the crash ... Read more
Angular Limits gizmo's direction differs in the different sides of the G...
How to reproduce it: 1. Open the attached project '1292341.zip' 2. Load 'SampleScene' from 'Assets' > 'Scenes' folder 3. Click on th... Read more
A hard stack overflow happens when raycasting vs a dense mesh in BV4_Pro...
How to reproduce: 1. Open the user's attached "BrokenMeshRepro.zip" project 2. Open the "SampleScene" Scene 3. Drag the mouse on "Br... Read more
[Physics] Articulation Body values are reset to initial values when the ...
How to reproduce: 1. Open the user's attached "Physics_Bugs" project 2. Open the "AB_ValuesNotRestoredAfterReenabling" Scene 3. In t... Read more
Crash on physx::Scb::Body::addSpatialAcceleration when removing child fr...
Reproduction steps: 1. In the user's attached project open "SampleScene" 2. Enter Play Mode 3. Enable Add Some Force component on th... Read more
Loading another Scene when the Editor/Player is out of focus results in ...
How to reproduce: 1. Download and open the project "1289310.zip" from the attached link (or alternatively use the provided TeamViewe... Read more
Crash when entering play mode with RaycastCommand.ScheduleBatch with Res...
Reproduction steps: 1. Open the user's attached project 2. Open "TestRaycastCommand_Exceptions" scene 3. Press Play Expected resul... Read more
Mouse selection in Physics Debugger prioritizes Mesh GameObjects over Ga...
Reproduction steps: 1. Open user's project "PysicsSelectionTestProject.zip" 2. Open "SampleScene" Scene 3. In the Hierarchy window, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader error db grows on each build
- Android ARCore build fails with 2019.4 due to outdated Gradle
- [tvOS] Visual artifacts are present when Ambient Occlusion is enabled and Dynamic Resolution is reduced
- Texture Importer Inspector throws errors when a built-in texture inspector is overwritten in C#
- Invalid AABB error is thrown when moving a Particle with Velocity over Lifetime and Limit Velocity over Lifetime modules