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0
votes
Fixed

Character Controller Closest Point returns incorrect position when the C...

Physics

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May 28, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.1f1, 2021.1, 2021.2

Reproduction steps:1. Open the attached "CharacterControllerClosestPoint.zip" project2. Open the "SampleScene" Scene3. In the Hierar... Read more

0
votes
By Design

Relative Torque does not apply relative to the Rigidbody's axis when the...

Physics

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May 20, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.8f1, 2021.1, 2021.2

Reproduction steps:1. Open project "case_1337722"2. Open Scene "SampleScene"3. Enter Play Mode4. In the Hierarchy tab select GameObj... Read more

1
votes
Third Party Issue

Rigidbodies with Box Colliders ignore some of the collisions in WebGL

Physics

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May 09, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.7f1, 2021.1, 2021.2

Steps to reproduce:1. Download and open the user's project "TestWebglPhysics.zip"2. Open Assets/Scenes/SampleScene.unity3. Click on ... Read more

0
votes
Duplicate

GameObject is constrained in world space when setting angularVelocity on...

Physics

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Jun 12, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.11f1

How to reproduce:1. Open the attached project's Scene labeled "BugRbSetAngularVelocity"2. Enter the Play Mode3. In the Game View, in... Read more

0
votes
Won't Fix

[Physics] The capsule jitters falling into the cracks between triangle e...

Physics

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Jul 20, 2021

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Version/s: 2018.4, 2019.4, 2019.4.28f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached "TriangleEdgeMeshCollisionRepro" project2. Open the Scene "SampleScene"3. Have both Sce... Read more

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