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Capturing a memory snapshot takes forever when memory heap is large
Reproduction steps:1. Open the attached project inside of "1142394.zip"2. Open and play "SampleScene"3. Open the Memory Profiler ins... Read more
[ScriptedImporter] Renaming prefab assets throws a NullException
How to reproduce:1. Open the attached project2. In the Project Window select the "Test" SVG asset3. Rename it4. Observe the console ... Read more
[Stats Window] URP Shadow casters count differs from Built-In RP shadow ...
How to reproduce:1. Download the attached "case_1088730-ShadowCascadeCulling.zip" project and open in Unity2. Open "SampleScene" sce... Read more
Streaming Texture is not working when there are only instantiated entity...
How to reproduce:1. Open attached project "textureStreaming.zip" and scene "SceneFailing"2. Enter Play mode3. In Game view, press sp... Read more
[Profiler(Standalone Process) ] "get_dataPath can only be called from th...
"get_dataPath can only be called from the main thread" exception thrown on opening Profiler (Standalone) Steps to Reproduce: 1. Crea... Read more
[Remote Config] Cursor does not change to Edit mode when Editing fields ...
Cursor does not change to Edit mode and keeps displaying the default arrow icon when Editing fields in Remote Config window. Refer t... Read more
HDRP/Lit shader is not rendered in standalone build when SRP Batcher is ...
How to reproduce:1. Open the project from the cloud2. Build and run Expected results: Both cubes are displayedActual results: Only t... Read more
Visual Effect Graph templates are not presented for LWRP
Steps to reproduce:1. Unzip Users attached project "Crapoutis.zip"2. Navigate to Library -> PackageCache -> com.unity.visualef... Read more
The selector does not affect the display property when combining two AI ...
Reproduction steps:1. Open the attached project "1411513.zip"2. In the AI Designer window press the Space bar and add two actions fr... Read more
Allocation leak warnings are thrown when in Play Mode with Netcode packa...
How to reproduce:1. Create a new project2. Import the NetCode package from the Package Manager (or add "com.unity.netcode": "0.5.0-p... Read more
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