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Crash on mono_traverse_object_internal when opening a Prefab while in Pl...
How to reproduce:1. Open the attached “IN-107852” project2. Open the “MainScene“3. Enter Play mode4. Navigate to Assets > Prefabs... Read more
Crash on MonoBehaviour::CallMethodIfAvailable when performing various ac...
A crash has been observed in the Editor affecting various workflows. These crashes have been reported to happen when:- Entering Play... Read more
Crash on mono_domain_jit_foreach when performing various actions in the...
A crash in the Unity Editor has been observed, affecting various workflows including:- Entering Play mode- Using a script to change ... Read more
Mono Windows Builds don't produce full log callstacks when generating logs
How to reproduce:1. Open the attached “MissingCallstacks” project2. Build And Run the project3. Press the Button with the “Debug Mes... Read more
Crash on __pthread_kill when opening a project containing custom packages
Steps to reproduce:1. Open the “user’s attached project”2. Observe the crash Reproducible with versions: 6000.2.0a5 (d9c6111c3577), ... Read more
Crash without stack trace when disposing BrotliDecoder after invalid input
How to reproduce:1. Open the attached “IN-120518” project2. Navigate to the menu bar and press “Test” > “Decompress Test”3. Obser... Read more
String.CompareOrdinal intermittently return non-zero for non-unique inst...
How to reproduce: 1. Open the attached “IN-128137” project 2. Make sure “Windows Mono”/”Mac Mono” profile is selected, in Build Prof... Read more
Crash on mono_arch_patch_callsite when hitting a breakpoint and overload...
Steps to reproduce:1. Open the “user’s attached prject”2. Open the “Main” Scene3. Enter Play Mode4. Login or create an account as di... Read more
Crash on CallWindowProcW when entering Play mode for the second time and...
How to reproduce:1. Open the attached “IN-132970” project2. Open the “GameScene“3. Enter, then exit Play mode4. Enter Play mode once... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server