Search Issue Tracker
Unity Mono Release mode JIT causes an error when using a MemoryMappedFile
How to reproduce:1. Make sure the attached “test.bin“ is installed2. Open the “IN-80870_repro“ project3. Open the “MemoryMappedFileE... Read more
Editor crashes when debugging a for loop
Reproduction steps:1. Open the attached “Repro“ project2. Open the “TestScene.unity“3. Open your debugger of choice and attach it to... Read more
Mono release JIT incorrectly replaces long multiplication with a left-sh...
How to reproduce:1. Open the “test_6000_0_23_mono_bug.zip“ project2. Open Test Runner (Window → General → Test Runner)3. In Test Run... Read more
Crash on RaiseException when calling maxmath.comb() with the debugger di...
How to reproduce:1. Open the attached “IN-87436“ project2. Make sure the debugger is disabled3. In the Hierarchy tab, select the "Ji... Read more
Crash on mono_traverse_object_internal when opening a Prefab while in Pl...
How to reproduce:1. Open the attached “IN-107852” project2. Open the “MainScene“3. Enter Play mode4. Navigate to Assets > Prefabs... Read more
SubScene baking breaks with the "SelectManagedFn failed to cast Unity.Bu...
Reproduction steps:1. Open the attached “repro_IN-88591“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. In the Editor ... Read more
DateTime.Now returned time is 1 hour behind when system time zone is set...
Reproduction steps:1. In the computer settings, set the time zone to Morocco2. Open the attached “BugRepro” project3. Open the “Asse... Read more
[Silicon] Crash on Bytenado.Chatterbox:.ctor when opening a project afte...
Steps to reproduce:1. Open the “user’s attached project”2. Observe the crash Reproducible with versions: 2023.2.0a22, 6000.0.28f1, 6... Read more
Wrong NativeName displayed when returning System.Globalization.CultureIn...
Reproduction steps: 1. Open the project “IN-87466.zip“2. Open the scene “SampleScene“3. Enter Play Mode4. Observe the result in the ... Read more
Crash on __pthread_kill when passing a big struct as a parameter to a me...
Steps to reproduce:1. Open the “IN-99086_repro_project.zip” project2. Go to “Sam/Test crash” through the Main Menu3. Observe the cra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal