Search Issue Tracker
A delegate wrapping another delegate invokes base method when the target...
Reproduction steps:1. Open project "Delegat.zip"2. Open Scene "SampleScene"3. Press Play Expected result: "Derived method called" is... Read more
Day names are returned as empty strings when using 'th-TH', 'ar-SA' or ...
How to reproduce:1. Open the attached 'TestGlobalization_UnityProject.zip' project2. Open 'SampleScene'3. Enter the Play mode4. Obse... Read more
AppDomain exception events are not invoked in all circumstances
Reproduction steps:1. Open attached project "AppDomain.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Console window Expec... Read more
OnEnable and OnDisable are being called in wrong order
Reproduction steps:1. Open user attached project2. Open Assets\Scenes\SampleScene3. Select Go 1 in the Hierarchy4. Select Go 2 in th... Read more
Subsystem XRTextureDescriptor with native ptr causes infinite reload whe...
Reproduction steps:1. Open user attached project2. Open Assets\StartStopSubsystems\StartStop3. Enter Playmode4. Click Button in bott... Read more
Crash on mono_gc_wbarrier_range_copy when reimporting changed script
How to reproduce:1. Open the attached project from "case_1322471.zip"2. Open scene "SeaGauntlet" under "Assets/Scenes"3. Enter Play ... Read more
FieldOffset "Reference typed field has explicit offset that is not point...
Full Title: FieldOffset "Reference typed field has explicit offset that is not pointer-size aligned" error doesn’t point the locatio... Read more
Attribute throwing exception used together with RequireComponent attribu...
Repro steps:1) Open attached project (BadAttribute.zip)2) Unity crashes Reproduces on:2020.2.0b2, 2020.3.0f12021.1.0b62021.2.0a1, 20... Read more
Adding a Serialized C# 9 function pointer to a script will silently cras...
How to reproduce:1. Open the attached project2. Uncomment the public delegate*<int, bool> functionPointer in Test.cs3. Save th... Read more
Float ramainder will change value/precision if it was logged with Debug.Log
How to reproduce:1. Open the attached project2. Open SampleScene3. Click Play4. Click Step Down multiple times Expected result: Both... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used