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0
votes
Fix In Review

[Collections] Obsolete ArgumentOutOfRangeException errors are thrown whe...

Mono

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Jul 13, 2020

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Version/s: 2018.4, 2019.3.10f1, 2020.2

Reproduction steps: 1. Open the attached project ("NativeArrays.zip") 2. Open the repro scene ("SampleScene") 3. Enter Play Mode 4. ... Read more

0
votes
Won't Fix

SocketAsyncEventArgs.Completed is not invoked when Client socket receive...

Mono

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Jul 16, 2020

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Version/s: 2018.4, 2019.3.3f1, 2020.2

Reproduction steps: 1. Open the attached "case_1263596.zip" project 2. Load the "SampleScene" 3. Run "Server.exe" in the Project win... Read more

0
votes
Won't Fix

Crash on "Begin MonoManager ReloadAssembly" when opening a specific project

Mono

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Jul 17, 2020

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Version/s: 2018.4, 2019.3, 2019.4, 2019.4.4f1, 2020.1, 2020.2

Reproduction steps: 1. Open the project attached by the user Reproducible with: 2018.4.25f1, 2019.3.16f1, 2019.4.5f1, 2020.1.0f1, 2... Read more

0
votes
Won't Fix

[Tasks] Task's foreach loop is iterated 2 times on the first frame

Mono

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Jul 02, 2020

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Version/s: 2018.4, 2019.3.15f1, 2020.2

How to reproduce: 1. Create a new project 2. Attach the "NewBehaviourScript.cs" script to the GameObject in the Scene 3. Enter the P... Read more

1
votes
Active

.net 4.0 runtime on macOS is missing system libraries

Mono

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Jul 24, 2020

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Version/s: 2019.4.4f1

Opening the attached project on macOS using Api Compatibility .Net 4.x I get a number of system.drawing errors. It seems that Unity ... Read more

0
votes
Active

Memory usage of Logging remains high when the error messages in the Con...

Mono

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Jul 21, 2020

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Version/s: 2018.4, 2018.4.25f1, 2020.2

How to reproduce: 1. Open the attached project "1264725.zip" 2. Open the "Test" Scene 3. In the Profiler window enable "Profile Edit... Read more

0
votes
Active

Crash on mono_class_fill_runtime_generic_context when entering Play Mode...

Mono

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Jul 28, 2020

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Version/s: 2019.4, 2020.1, 2020.1.0f1, 2020.2

Reproduction steps: 1. Open user's attached project 2. Open scene "Main" 3. Enter Play Mode 4. In the Game, press "Button", then "Ru... Read more

1
votes
Active

Editor crashes with various stacktraces when entering Play mode after du...

Mono

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Jul 07, 2020

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Version/s: 2019.4, 2019.4.2f1, 2020.2

How to reproduce: 1. Open the user's attached "H3lium.zip" project 2. Load the "Zlepenec_v05" scene 3. Select "Humming Bird" and "Bo... Read more

1
votes
Fixed

[Mono] ArrayTypeMismatchException is thrown when using List of generic I...

Mono

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Aug 05, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a20

Reproduction steps: 1. Open the attached project ("case_1268308-Mono_Co-Variance.zip") 2. Open the repro scene ("SampleScene") 3. En... Read more

0
votes
Fixed

Debugger crashes when inspecting invalid memory

Mono

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Aug 07, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0a21

Reproduction steps: 1. Open Attached Project and included SampleScene 2. Attach debugger (I used Rider) 3. Set breakpoint on Debug... Read more

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