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1
votes
Fixed

Resources.LoadAll does not accept Path.DirectorySeparatorChar characters...

Mono

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Mar 19, 2013

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Version/s: 4.1.0f4

Resources.LoadAll only accepts Path.AltDirectorySeparatorChar characters in the path. using Path.DirectorySeparatorChar fails. if y... Read more

0
votes
Won't Fix

UnityScript incorrectly compiles long stored into int field

Mono

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Apr 07, 2013

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Version/s: 4.1.1f4

Steps to reproduce : - import the project attached - open the scene "Main menu" - press play - press "Start game" and notice Unity ... Read more

0
votes
Won't Fix

Classes with same name will crash in standalone build

Mono

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May 10, 2013

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Version/s: 4.1.2f1

Steps to reproduce : - import the project attached - build the scene in the project for standalone - play the .app and notice it cr... Read more

0
votes
Postponed

When moved this shared code into a Mono DLL or into the Assets/Plugins d...

Mono

-

May 15, 2013

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Version/s: 4.2.0b2

See user's description. Read more

0
votes
Postponed

Internal compiler error when code is in Plugins folder

Mono

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May 15, 2013

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Version/s: 4.2.0b2

See user's description Just open the project Read more

0
votes
Fixed

Unity crashed when adding a component to any GameObject that sets enable...

Mono

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Jul 19, 2013

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Version/s: 4.1.5f1

Reproduced on 4.3.a2 1 Open attached project 2 Drag the (only) script "Group" onto the Main Camera Read more

0
votes
Not Reproducible

Unity crashes after editing a script attached to an object and quitting ...

Mono

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Aug 15, 2013

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Version/s: 4.2.0f4

To reproduce: 1. Open the project 2. Open Vuforia-4-CylinderTargets scene 3. Select a game object (i.e ARCamera) 4. Open any script ... Read more

0
votes
Duplicate

Compilation is triggered each time the project is opened.

Mono

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Sep 10, 2013

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Version/s: 4.3.0b2

To reproduce: 1. Open Aztez project 2. Close unity, without making any changes 3. Open Aztez project again 4. Observe compilation Read more

3
votes
Postponed

Editor crashed when debugging reached the breakpoint

Mono

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Sep 12, 2013

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Version/s: 4.3.0b2

Steps to reproduce : - import the project attached - open the script GeochemistTutorialController.cs - set a breakpoint at the line... Read more

0
votes
Postponed

Error when trying to execute a script that uses generics

Mono

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Sep 18, 2013

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Version/s: 4.2.1f4

To reproduce: 1. Open the attached project 2. Set project build to Web Player 3. Go to Assets/Testing 4. Run the AdvancedTest scene ... Read more

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