Search Issue Tracker
Editor crashes with g_logv when entering Play Mode with active FlowCanva...
How to reproduce:1. Open attached "MaiaDesign" project2. Find "VideoPlayer" Scene and enter Play Mode--------------------------Obser... Read more
Crash on mono_log_write_logfile when calling a specific method
Reproduction steps:1. Open the user's attached project2. Add the "Assets/Units/DELETEME.cs" script to any GameObject in the scene3. ... Read more
Server build doesn't respond to "Ctrl+C" after setting "Console.Foregrou...
How to reproduce:1. Open the user attached project (svrbuild-ctrl-c.zip)2. Press Ctrl+Shift+B to open the "Build Settings" window3. ... Read more
Unity Crashes on GC_win32_get_memObject when allocating a lot of objects
How to reproduce:1. Open user's attached project2. Open and launch scene "Samplescene"3. Select cube gameObjects under "MemoryChunk"... Read more
Unity freezes when editing a script while using PhotonNetwork.ConnectUsi...
Steps to reproduce:1. Open ,,Freeze repro"2. Press Play and after few seconds exit the Play mode3. Open ,,script" which is located i... Read more
Serialization layout error thrown in Build when using Generic Classes wi...
How to reproduce:1. Open the user-submitted Project ("Bug - Serialization layout.zip")2. Build and run the Player with the "developm... Read more
System.PlatformNotSupportedException errors are thrown when using Grapev...
Reproduction steps:1. Open user submitted project ("GrapevineDllBug")2. Enter and quit Play mode3. Inspect errors in the console Exp... Read more
Crash on abort when calling 3rd party function inside using statement
How to reproduce:1. Open the "Crash_Excel.zip" project2. Open the "SampleScene.unity" scene3. Press Play Actual result Unity crashes... Read more
[Mono][GLES3] Crash with signal 11 on device with Mali-G78 GPU when usin...
Reproduction steps:1. Open the attached user's Unity project "TextureArray_Mali_Crash__2020_3_19.zip"2. Open "Main.unity" Scene from... Read more
Editor freezes when executing String.EndsWith() method if the String con...
How to reproduce:1. Open user's originally attached project 'LocCrashTest'2. Open 'test' Scene3. Enter Play mode-- observe the freez... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS