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5
votes
Postponed

Calling Marshal.PrelinkAll() on a class that contains a DllImport attrib...

Mono

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Feb 11, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

Calling Marshal.PrelinkAll() on a class that contains a DllImport attribute of a non-existent dll will always log lines that look li... Read more

1
votes
Fixed

Crash on Debugger agent when stopping Play Mode from debugger in Rider EAP9

Mono

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Aug 01, 2021

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Version/s: 2021.2.0a19, 2021.2.0b5, 2022.2

How to reproduce:1. Open the user's attached project "New Unity Project.zip"2. Open "TestMatChanger.cs" in "Rider EAP9" for Apple Si... Read more

2
votes
Fixed

[Mono Upgrade] Having GCHandle defined in a job throws an InvalidOperati...

Mono

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Jun 14, 2021

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Version/s: 2021.2.0a18, 2021.2.0a20

How to reproduce:1. Open the user attached project (DummyBugReport.zip)2. Open the SampleScene3. Enter PlayMode4. Observe the Consol... Read more

0
votes
Fixed

Crash on mono_log_write_logfile when calling a specific method

Mono

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Apr 13, 2022

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Version/s: 2021.2, 2021.2.2f1, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached project2. Add the "Assets/Units/DELETEME.cs" script to any GameObject in the scene3. ... Read more

0
votes
Fixed

Quitting the player that has a lot of alive objects with finalizers resu...

Mono

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Sep 08, 2021

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Version/s: 2019.4, 2020.3, 2020.3.17f1, 2021.1, 2021.2, 2022.1

How to Reproduce:1. Download the attached script;2. Create an empty Unity project;3. Attach said script to any GameObject;4. Build a... Read more

0
votes
Fixed

Crash after closing the Editor when broken asset bundle is loaded asynch...

Mono

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Apr 23, 2021

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Version/s: 2019.4, 2020.3, 2020.3.5f1, 2021.1, 2021.2

Reproduction steps:1. Open the attached project ("UnityCrashTest.zip")2. Open the Test Runner window (Window -> General -> Tes... Read more

0
votes
Fixed

OnEnable and OnDisable are being called in wrong order

Mono

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Mar 03, 2021

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Version/s: 2020.2.6f1, 2020.3, 2021.1.0b8, 2021.2.0a5

Reproduction steps:1. Open user attached project2. Open Assets\Scenes\SampleScene3. Select Go 1 in the Hierarchy4. Select Go 2 in th... Read more

0
votes
Duplicate

Subsystem XRTextureDescriptor with native ptr causes infinite reload whe...

Mono

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Mar 03, 2021

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Version/s: 2020.2.6f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open user attached project2. Open Assets\StartStopSubsystems\StartStop3. Enter Playmode4. Click Button in bott... Read more

0
votes
Postponed

Reloading script assemblies takes over 3 seconds when entering play mode...

Mono

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Dec 10, 2021

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Version/s: 2021.2.0f1, 2022.1, 2022.1.0b1

Reproduction steps:1. Download and open the attached "hdrp2022.zip" project2. Enter "Play mode"3. Observe the "Reloading script asse... Read more

0
votes
Fixed

Editor high CPU usage when in Pause Mode

Mono

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Aug 04, 2021

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Version/s: 2020.3, 2020.3.11f1, 2021.1, 2021.2

How to reproduce:1. Open the attached "StealthBaiscV3.zip" project2. Enter Play Mode3. Open Windows Task Manager4. Inspect the CPU u... Read more

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