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[Android] [Gles2] Application crash if Gles2 is the only Graphics API in...
1) Download attached project and open in Unity2) Make sure that Gles2 is the only Graphics API in the Player Settings3) Build and Ru... Read more
[Vulkan] [Metal] [Mobile] Dynamic Resolution is no longer downscaled aft...
How to reproduce:1. Open the attached "DynamicResTest.zip" Project (Or download the upgraded project from google drive, link in the ... Read more
[iOS][tvOS] Built-in deferred rendering path is not functioning on some ...
How to reproduce:1. Open attached project “DeferredRendererTest-2019.4.20f1”2. Build the project and open it in Xcode3. In the Menu ... Read more
DrawMeshInstanced has no performance difference when drawing many object...
Steps to reproduce:1. Open the user's attached project "UnitDrawMeshInstanced.zip"2. Build it for Android3. Open the app4. In the bo... Read more
[OpenGLES3][Android] URP scenes are Rendered After a period of time of b...
Steps to reproduce:1. Open the user's attached project "URPAndroidGLESBug.zip"2. Build it to Android3. Launch the app Expected resul... Read more
[iOS] [URP] Time.unscaledDeltaTime increases when locking and unlocking ...
Reproduction steps:1. Open the project in "ondemandrenderingbug.zip"2. Build "SampleScene" for iOS and deploy it to a device3. Shut ... Read more
[iOS][Metal] Crash when loading game on older devices
Reproduction steps:1. Download the Xcode Project from the attached link2. Build and Deploy the app on a device3. In the App press th... Read more
[iOS] Camera with Post Processing option checked doesn't render ShaderGr...
Steps to reproduce:1. Open the attached project ("ShaderGraph-iOS-Bug.zip")2. Open "SampleScene"3. Build and run the Xcode project o... Read more
[Android] Shader is not rendered on Adreno 610 and Adreno 612 devices
Steps:1. Open user's attached project ("StreetDrag_2.zip")2. Player Settings > Publishing Settings > Custome Keystroke - disab... Read more
Set Attribute from Map blocks don't work in Initialize when using runtim...
Repro steps:1. Import the attached project2. Switch to iOS platform3. Open the VFX Graph Bug scene and observe the face made out of ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size