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[Android][OpenGLES3] Objects with Shaders flickering when using URP + Ca...
Reproduction steps: 1. Open project "CameraStackRecordingIssue-2020.2.zip" 2. Open "SampleScene" 3. Build And Run on Android Expec... Read more
[Android] Signal 11 gets called instead of Signal 9 when using Applicati...
How to reproduce: 1. Open the attached project "CrashTest.zip" 2. Build and Run the project to an Android device 3. Start recording ... Read more
[iOS] Crash on ScriptingGCHandle::Acquire when calling RequestUserAuthor...
Steps to reproduce: 1. Open the project attached by the user 2. Build for iOS 3. Run the Xcode project on a device 4. Don't allow ca... Read more
[Mobile] Crash with no stacktrace when apk is ran
Reproduction steps: 1. Open user's attached project 2. Build and run on Android/iOS Reproducible with: 2018.4.32f1, 2019.4.23f1, 20... Read more
[Device Simulator] When render outside safe area is disabled, rendered p...
How to reproduce: 1. Create a new project 2. Switch game view to Device Simulator 3. Select a device which has a notch, like Samsung... Read more
[Android] Android ARMv7 and ARMv64 builds crash with CsoundUnity package
Reproduction steps: 1. Open the attached user's project "TestUnity.zip" 2. In the Build Settings add "SampleScene.unity" to Scenes i... Read more
[iOS][UAAL] Crash on assertion failure in Corridor Lighting Example on i...
Steps to reproduce: 1. Download the setup files (corridor-uaal.zip) and unarchive 2. The archive will contain a native iOS app proje... Read more
[Android] Crash: Signal 11 due to null pointer dereference on Android de...
Reproduction steps: 1. Open the user's attached project 2. Build and Run Expected result: app builds and runs successfully Actual r... Read more
[iOS] Game View Aspect Ratio dropdown includes no longer supported devices
Steps to reproduce: 1. Create a new project or open an existing one 2. Switch build target to iOS 3. Navigate to Game View 4. Click ... Read more
[Android] Application.systemLanguage returns invalid language when at le...
Reproduction steps: 1. Download and open the attached project "1324073.zip" 2. Build and install on Android 3. Change the system lan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warnings are thrown after building High Definition 3D template
- "EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown when changing Shader Precision Model from the Build Profiles window
- White artifacts/outlines are visible in the Garden Scene when viewing at meshes from a distance
- Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Platrformer Microgame Template
- [Android] HLSL shader becomes corrupted when running on an Android device