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[iOS] Subsequent ShaderVariantCollection.WarmUp() shader compiling takes...
Reproduction steps: 1. Download and open the attached "ios14ShaderWarm.zip" project 2. Build and deploy the project 3. Close the app... Read more
[Simulator] Options in 'Control Panel' are overlapping On decreasing the...
After installing the 'Adaptive Performance' Package. When it's Settings options are expanded in 'Control Panel' then On decreasing t... Read more
[Android] Build fails with an error when using a Custom Editor Window to...
How to reproduce: 1. Open the attached "AndroidPermissions-TestProject.zip" Project 2. Press Build > Build for iOS in Unity Top Menu... Read more
[Simulator] Horizontal scrollbar is missing for 'Control Panel' in the S...
On minimising the width of 'Control Panel' window, Some setting properties are getting clipped and also causing some attributes to g... Read more
[Mobile][Metal][Vulkan] SwappyVk Failed to wait for the VkFence when usi...
Steps to reproduce: 1. Open the user's attached project "RenderTextureCrash.zip" 2. Open scene "scene" 3. Build and Run on Android 4... Read more
[Android] splash unity mark broken when opening/loading the app
How to reproduce: 1. Open "Seed.zip" 2. Build and Run on Android Expected result: Unity logo visible when loading/opening the app ... Read more
[Linux] [Simulator] Extra space appear in System Language Dropdown list ...
Alignment missing in System Language Dropdown in Application Settings under Control Panel, List started form middle, Refer attached ... Read more
[Android][OpenGL][Adreno] UI Canvas Images fail to load when using Sprit...
How to reproduce: 1. Open project "Missing Gradient2.zip" 2. Open scene "Sunsear/Scenes/_Game" 3. Build and run Expected result: H... Read more
[Android] [Vulkan] Graphics memory is not released when switching betwee...
Steps to reproduce: 1. Open user's attached project "VulkanUnableToUnloadGraphicsMemory.zip" 2. Switch to Android 3. Export the Andr... Read more
[Simulator] Tooltips are appearing with internal code for properties und...
Tooltips are appearing with internal code for 'System Language' and 'Internet Reachability' properties under Application Settings. R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window