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0
votes
By Design

[Android] Caching.ready takes significantly longer when opening the app ...

Mobile

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Mar 30, 2021

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Version/s: 2018.4, 2018.4.30f1, 2021.2

Reproduction steps: 1. Download and open the submitted project "CachingTest.zip" 2. Build and run on Android 3. Press "Fill Cache" a... Read more

0
votes
Won't Fix

[Android] Crash on Android x86 when attempting to use JNI methods on a b...

Mobile

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Sep 04, 2019

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Version/s: 2017.4, 2018.4, 2018.4.3f1, 2019.2

Repro steps: 1. Open the attached project 2. Switch build target to Android 3. Build and run on Android 4. Press the "Test JNI!" but... Read more

1
votes
Fixed

[Android] Unity Remote doesn't work with Android devices

Mobile

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May 29, 2020

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Version/s: 2018.4, 2019.3, 2019.3.1f1, 2020.2

Unity Remote 5 is using HKEY_CURRENT_USER\Software\Unity Technologies\Unity Editor 5.x\AndroidSdkRoot_h2651068356. Instead, it shoul... Read more

0
votes
Not Reproducible

[Android] Crash with "java.lang.RuntimeException" error

Mobile

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Sep 26, 2019

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Version/s: 2018.4, 2019.2, 2019.2.6f1, 2019.3, 2020.1

Reproduction steps: 1. Open "1187068" project 2. Build & Run for Android Actual Result: App crashes Reproduced with: 2020.1.0a7, 2... Read more

1
votes
Won't Fix

[Android] System.Diagnostics.StopWatch don't track time properly when ap...

Mobile

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May 31, 2018

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Version/s: 2018.1.0f2, 2018.4, 2020.2

When the application is put on the background on Android Time.realtimeSinceStartup and System.Diagnostics.StopWatch either run slowe... Read more

3
votes
Fixed

[iOS] MFI controller button inputs are not processed

Mobile

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Apr 24, 2020

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Version/s: 2018.4, 2019.3, 2020.1.0a17, 2020.1.0a23, 2020.2

Reproduction steps: 1. Open project in "project.zip" 2. Build for iOS 3. Connect a supported MFI controller to an iOS device (tested... Read more

0
votes
Fixed

[Android] Unable to properly address the Assets as the path to "output.j...

Mobile

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Jul 02, 2021

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Version/s: 2018.4, 2019.4, 2019.4.28f1, 2020.1, 2020.2, 2020.3

How to reproduce: 1. Open the attached project "1347394.zip" 2. Build the project with the name "test.apk" in the "Build" folder 3. ... Read more

0
votes
By Design

[Android][Mali] Excess time spent in "Gfx.WaitForPresent" when using som...

Mobile

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Oct 24, 2019

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Version/s: 2017.4, 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Open "TestHuawei.zip" project 2. Build & Run for Android (Development Build, Autoconnect to Profiler) Expect... Read more

0
votes
Not Reproducible

[Android] Standard shaders draw incorrect environment reflections on Hua...

Mobile

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Oct 29, 2019

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Version/s: 2018.4.8f1, 2020.1

To reproduce: 1. Open attached project 2. Build and run to Huawei Y6 II Compact Actual result: The diffuse sphere looks metallic an... Read more

0
votes
By Design

Environment.TickCount does not update when phone is in sleep mode

Mobile

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Oct 23, 2019

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Version/s: 2018.4.0a1, 2019.2, 2019.2.9f1, 2019.3, 2020.1

Steps to reproduce: 1. Build and run the supplied project 2. Unplug the phone before starting 3. When the app is running, turn off t... Read more

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