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0
votes
Fixed

[Metal][iOS] GPU crash when warming up shaders with DOTS_INSTANCING_ON k...

Metal

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Jan 20, 2021

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Version/s: 2020.1.16f1, 2020.2

Reproduction steps:1. Open the user's attached project2. In the Project window select "Assets/ES/BuildConfigurations/iOSClassicBuild... Read more

0
votes
Won't Fix

[Metal] [iOS] GPU Execution of the command buffer was aborted due to an ...

Metal

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Nov 17, 2020

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Version/s: 2020.1, 2020.1.12f1

Reproduction steps:1. Open the project from the drive (info for access in edits ctrl+f "access" (size is above 20GB extracted))If th... Read more

0
votes
Postponed

[iOS] [Metal] UAV writes in RenderDeferred.Lighting prolongs Camera.Imag...

Metal

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Oct 27, 2020

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Version/s: 2019.4, 2019.4.10f1, 2020.1, 2020.2, 2021.1

Reproduction steps:1. Open customer's attached project in "LightsManager.zip"2. Build for iOS and Deploy the project3. In Editor ope... Read more

0
votes
Fixed

[iOS] CopyDepth pass is present in the legacy deferred render pipeline a...

Metal

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Dec 11, 2020

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Version/s: 2020.1.0a2, 2020.2, 2020.2.0b12, 2021.1

How to reproduce:1. Open the attached 'CopyDepthPass2020.zip'2. Switch Platform to iOS in Build Settings3. Build the Xcode project a... Read more

0
votes
Fixed

Screen.safeArea values retrieved in XRLoader.Initialize may differ from ...

Metal

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Oct 28, 2020

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Version/s: 2019.3.15f1, 2019.4, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open the attached 'ReproProject.zip' project2. Switch Platform to iOS in Build Settings3. Build for iOS and open... Read more

3
votes
Active

[M1 Max][Silicon][URP] Game view is flickering yellow when HDR setting i...

Metal

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Dec 23, 2021

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Version/s: 2021.2, 2021.2.7f1, 2022.1

Reproduction steps:1. Open the user's attached project2. Observe the Game View window Expected result: Game view window is the defau... Read more

0
votes
By Design

[iOS] Shaders are invisible when using Transparent Queue

Metal

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Oct 12, 2021

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Version/s: 2021.1, 2021.1.24f1, 2021.2, 2022.1

Reproduction steps:1. Download and open the attached "UnityXRayShaderBug.zip" project2. Build and deploy the project to iOS3. Observ... Read more

0
votes
By Design

[macOS][Windows] Repaint events take a very long time when opening the I...

Metal

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Jun 15, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.10f1, 2021.2

How to reproduce:1. Open the attached project's Scene labeled "OpenMe.Heavy"2. Move the mouse around3. Click on the "Main Camera" to... Read more

0
votes
By Design

[iOS] [Metal] Graphics memory is not released when switching between scenes

Metal

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Jan 27, 2021

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Version/s: 2019.4, 2020.1, 2020.2, 2021.1, 2021.2.0a2

Steps to reproduce:1. Open user's attached project in "case_1293458-VulkanUnableToUnloadGraphicsMemory.zip"2. Enable development bui... Read more

0
votes
Fixed

Crash on MTLReportFailure.cold.2 + 43 when running Build with Graphics J...

Metal

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Mar 12, 2020

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Version/s: 2019.3, 2019.3.4f1, 2019.4

Reproduction steps:1. Download the Build "Case_1227236.zip" from the attached link2. Run the script "rustcrashtest.sh" located in th... Read more

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