Search Issue Tracker
Flickering Handles on Metal
Please read the description of this bug: https://jira.unity3d.com/browse/PBLD-18 After investigation, the flickering of the handle o... Read more
[Metal] [iOS] GPU Execution of the command buffer was aborted due to an ...
Reproduction steps:1. Open the project from the drive (info for access in edits ctrl+f "access" (size is above 20GB extracted))If th... Read more
[iOS] [Metal] UAV writes in RenderDeferred.Lighting prolongs Camera.Imag...
Reproduction steps:1. Open customer's attached project in "LightsManager.zip"2. Build for iOS and Deploy the project3. In Editor ope... Read more
Backport Previoous Frame Remap functions for Foveated Rendering
Missing previous frame versions of the UV remap functions in FoveatedRendering_Metal.hlsl (RP Core) Read more
[macOS] Secondary display rendering incorrect target and flickering when...
How to reproduce:1. Open the “IN-99326_Unity6-URP” project2. Ensure secondary monitor is set as “Extended display” in OS Display set... Read more
Rendering in Player is broken on Macbook built-in display when useHDRDis...
Reproduction steps:1. Open the attached Project “RenderBug”2. Go to File > Build And Run Expected result: The Player is built wit... Read more
[iOS] Player freezes with a warning "A new orientation transaction token...
How to reproduce:1. Open the “IN_79238” project2. In the Build Settings make sure the iOS platform is selected3. Press Build And Run... Read more
[macOS][Windows] Repaint events take a very long time when opening the I...
How to reproduce:1. Open the attached project's Scene labeled "OpenMe.Heavy"2. Move the mouse around3. Click on the "Main Camera" to... Read more
[iOS] The view is not stable when using WebCamTexture in iOS 15
How to reproduce:1. Open the project2. Go to the Build Settings (File>Build Settings)3. Select iOS and build4. Open Xcode project... Read more
Crash on MTLReportFailure.cold.2 + 43 when running Build with Graphics J...
Reproduction steps:1. Download the Build "Case_1227236.zip" from the attached link2. Run the script "rustcrashtest.sh" located in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default