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0
votes
Fixed

Scene tooling becomes whited out when depth and stencil is disabled and ...

Metal

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Feb 02, 2026

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Version/s: 6000.4.0b9, 6000.5.0a7

How to reproduce:1. Create a new project2. Navigate to Android Player Settings (Project Settings → Player → Android Tab)3. In Resolu... Read more

0
votes
Not Reproducible

Player fails to launch on iOS when using Shader Variant Collections

Metal

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Feb 11, 2026

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Version/s: 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a3

Steps to reproduce:1. Open the attached project “IN-131428”2. In Project window, open “Scenes” → “SampleScene”3. Build the project a... Read more

0
votes
Won't Fix

Shader renders whole texture when 'default' is uncommented in 'switch' s...

Metal

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Mar 04, 2026

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Version/s: 2023.2.0a9, 6000.0.69f1, 6000.3.10f1, 6000.4.0b10, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Open the “Broken Shader“ project2. Open the “SampleScene“ scene3. Make sure build profile is iOS4. Navigate to P... Read more

0
votes
Fixed

Crash/freeze when quitting macOS Standalone Player that is actively rend...

Metal

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Mar 05, 2026

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Version/s: 6000.3.10f1, 6000.4.0b10, 6000.5.0a7, 6000.6.0a1

Steps to reproduce:1. Open the “user’s attached project”2. Go to “File/Build Profiles”3. Make sure the “PlayerClient” Scene is selec... Read more

0
votes
Active

[iOS] "<mark>" tag does not highlight text on specific device

Metal

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Mar 10, 2026

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Version/s: 6000.0.69f1, 6000.3.10f1, 6000.4.0b8, 6000.5.0a8, 6000.6.0a2

Steps to reproduce:1. Open the “IN-135084” project2. Build And Run3. Observe the Player Actual result: The “Marked Text” text is not... Read more

0
votes
Active

Crash on kIOGPUCommandBufferCallbackErrorPageFault when completing a lev...

Metal

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Mar 17, 2026

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Version/s: 6000.0.69f1, 6000.3.10f1, 6000.4.0b11, 6000.5.0a8

How to reproduce:1. Open the '6k3-9-gem.zip' project2. Build for iOS3. Open the “Unity-iPhone.xcodeproj“ in Xcode4. Build to a devic... Read more

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