Search Issue Tracker
Fixed
Fixed in 6000.3.12f1, 6000.6.0a1
Under Consideration for 6000.4.X, 6000.5.X
Votes
0
Found in
6000.3.10f1
6000.4.0b10
6000.5.0a7
6000.6.0a1
Issue ID
UUM-136306
Regression
No
Crash/freeze when quitting macOS Standalone Player that is actively rendering with Metal
Steps to reproduce:
1. Open the “user’s attached project”
2. Go to “File/Build Profiles”
3. Make sure the “PlayerClient” Scene is selected in the Scene List
4. Build and run on macOS
5. Once the built Player opens, press “command + Q” to quit
6. Observe the Standalone Player freeze or macOS crash dialog appear
Reproducible with versions: 6000.3.0b1, 6000.3.10f1
Couldn’t test with versions: 6000.0.70f1, 6000.3.0a6 (build fails), 6000.4.0b11, 6000.5.0a8 (compiler errors when opening)
Reproducible on: macOS 15.7.3 (M1 Max)
Not reproducible on: Windows 10
Notes:
- Crash is caused by the “Crest Water Renderer” component attached to the “OceanCrest” GameObject
- Not reproducible when exiting Play Mode in Editor
First few lines of macOS crash report:
0 libsystem_platform.dylib 0x1840f34d8 _os_semaphore_dispose.cold.1 + 36
1 libsystem_platform.dylib 0x1840ee9cc _os_semaphore_dispose + 48
2 libdispatch.dylib 0x183f29514 _dispatch_dispose + 208
3 libdispatch.dylib 0x183f2935c dispatch_release + 152
4 UnityPlayer.dylib 0x11217fcf4 baselib::UnityClassic::Lock::~Lock() + 36
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note:
Fixed in 6000.6.0a1
Resolution Note (fix version 6000.6.0a1):
Fixed in 6000.6.0a1
Resolution Note (fix version 6000.3.12f1):
Fixed in 6000.3.12f1