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0
votes
In Progress

[iOS] The screen blinks when transitioning from custom to Unity splash s...

Metal

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Oct 24, 2025

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Version/s: 6000.0.60f1, 6000.1.17f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a2

Steps to reproduce:1. Open the “IN-121544” project2. Build the Xcode project3. Open the built project on Xcode and deploy it on any ... Read more

0
votes
Fixed

[iOS] App freezes on launch when creating a Direct3D 11 Texture2D

Metal

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Oct 31, 2025

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Version/s: 6000.4.0a2

How to reproduce:1. Open the attached “IN-122917“ project2. Build for iOS3. Open the “Unity-iPhone.xcodeproj“ file in Xcode4. Build ... Read more

0
votes
Fixed

Memoryless depth/stencil targets are allocated with Private storage when...

Metal

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Nov 27, 2025

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Version/s: 6000.0.63f1, 6000.2.15f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

How to reproduce:1. Open the attached “IN-125515.zip” Project2. Build and Run on Xcode Platforms (macOS, iOS, tvOS)3. Open the built... Read more

0
votes
Active

'AlphaToMask' is ignored when in non-resolving renderpasses on Metal

Metal

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Dec 02, 2025

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Version/s: 6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2, 6000.6.0a1

How to reproduce:1. Open the attached “bug-msaa.zip“ project2. Open the “SampleScene” scene3. In the Project tab, click on “Assets”4... Read more

0
votes
Active

[iOS] "Execution of the command buffer was aborted due to an error durin...

Metal

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Dec 09, 2025

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Version/s: 6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

How to reproduce:1. Open the attached “IN-126359” project2. Build for iOS3. Open the “Unity-iPhone.xcodeproj“ in Xcode4. Build to a ... Read more

0
votes
Fixed

[iOS] Rendering freezes and UnityGfxDeviceWorker crash when Show Splash ...

Metal

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Dec 17, 2025

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Version/s: 6000.0.65f1, 6000.3.6f1, 6000.4.0b5, 6000.5.0a5

How to reproduce:1. Clone the attached “IN-127063” repository2. Open “UnityProject” folder as a Unity project3. Enable “Player → Spl... Read more

0
votes
Active

[iOS] Rendering freezes when the device is oriented upside down

Metal

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Dec 17, 2025

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Version/s: 6000.0.59f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Open the attached “IN-124333” project2. Build for iOS3. Open the “Unity-iPhone.xcodeproj“ in Xcode4. Build to a ... Read more

0
votes
Active

[iOS] Error “Execution of the command buffer was aborted due to an error...

Metal

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Jan 22, 2026

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Version/s: 6000.3.2f1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Open the attached “IN-128227” project2. Build for iOS3. Open the “Unity-iPhone.xcodeproj“ in Xcode4. Build to a ... Read more

0
votes
Not Reproducible

Player fails to launch on iOS when using Shader Variant Collections

Metal

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Feb 11, 2026

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Version/s: 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a3

Steps to reproduce:1. Open the attached project “IN-131428”2. In Project window, open “Scenes” → “SampleScene”3. Build the project a... Read more

0
votes
By Design

Memoryless writes to color backbuffer target fail when depth and shadow ...

Metal

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Feb 02, 2026

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Version/s: 6000.0.66f2, 6000.3.5f1, 6000.4.0a6, 6000.5.0a6

How to reproduce:1. Open the "MemorylessStopRender.zip" project2. Build for iOS3. Open the “Unity-iPhone.xcodeproj“ in Xcode4. Build... Read more

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