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1
votes
By Design

[iOS] Distortion effect render issues when using forced Memoryless Depth

Metal

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Feb 18, 2022

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Version/s: 2019.4, 2020.3, 2020.3.26f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Download and open the attached "TestNiuqu.zip" project 2. Go to "Project Settings" > "Player" > "Other Settin... Read more

0
votes
By Design

Custom Shader Texture is pixelated on M1 Macs

Metal

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Jan 23, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.8f1, 2022.1, 2022.2

How to reproduce: 1. Open project "Bug Pixelated Texture Sample M1.zip" 2. Enter Play Mode 3. Observe the Texture Expected result: ... Read more

3
votes
Active

[M1 Max][Silicon][URP] Game view is flickering yellow when HDR setting i...

Metal

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Dec 23, 2021

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Version/s: 2021.2, 2021.2.7f1, 2022.1

Reproduction steps: 1. Open the user's attached project 2. Observe the Game View window Expected result: Game view window is the de... Read more

0
votes
By Design

[Particles] [iOS] Particle System with a custom shader is jittering on s...

Metal

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Feb 01, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2, 2022.2.0a4

How to reproduce: 1. Open project "UIParticlesBug.zip" 2. Go to the Build Settings and build for the iOS 3. Deploy the app to the de... Read more

0
votes
Duplicate

Crash on UnityGfxDeviceWorker when running a Player Build

Metal

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Nov 13, 2021

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Version/s: 2020.3.24f1, 2021.2, 2021.2.2f1, 2022.1

Reproduction steps: 1. Open the attached 'Bug Test' project 2. Open the 'TestScene' 3. Go to the 'File Settings -> Build and Run' 4.... Read more

0
votes
Fixed

[macOS] Scene and Game views become black when the "Shadow Debug Mode" i...

Metal

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Dec 02, 2021

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Version/s: 2020.2.0b10, 2020.3, 2021.2, 2021.2.3f1, 2022.1

How to reproduce: 1. Create a new HDRP project 2. Open the "Window -> Analysis -> Rendering Debugger" window in the menu 3. Set the ... Read more

0
votes
Fixed

[macOS] Player window is scrambled with square artifacts for a few secon...

Metal

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Nov 26, 2021

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Version/s: 2020.3.23f1, 2021.2, 2021.2.2f1, 2022.1

How to reproduce: 1. Open the attached project "resolution" 2. Open the scene "SampleScene" (Assets/Scene/SampleScene.unity) 3. Buil... Read more

1
votes
Duplicate

[macOS] EditorLoop spikes when VSync is enabled

Metal

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Nov 19, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.3f1, 2022.1

Reproduction steps: 1. Download the attached "MacOSPerfTest.zip" project 2. Open the profiler window 3. Enable VSync in the Game vie... Read more

0
votes
Fixed

Crash in UnityGfxDeviceWorker when using a RenderTextureSensor

Metal

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Oct 25, 2021

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Version/s: 2020.3, 2021.1.25f1, 2021.2, 2022.1

Reproduction steps: 1. Open the user's attached project 2. Open the 'AgentTrainingScene_1' Scene 3. Hit Play 4. Observe a crash R... Read more

0
votes
Fixed

Custom Shader is showing white color instead of Shader color on some iPads

Metal

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Dec 13, 2021

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Version/s: 2019.4.33f1, 2020.3, 2021.2, 2021.2.4f1

How to reproduce: 1. Open project "CubeRenderTest.zip" 2. Open the Build Settings and choose iOS 3. Add "testScene" to the "Scenes I... Read more

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