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“Unsupported type MinMaxCurve” error and “Could not register property mo...
Reproduction steps:1. Create a new project2. Select any GameObject, click “Add Component” button and select Particle System Componen... Read more
Shortcut that toggles between Dopesheet and Curves Views in the Animatio...
Steps to reproduce: Open any Project Navigate to Edit > Shortcuts > Animation Observe the "Show Curves" Shortcut Label Actual ... Read more
Samples text has no padding on the left side when the Animation window i...
Steps to reproduce: Create a new project using the Universal 3D template Open the Animation window (Window > Animation > Anima... Read more
“ArgumentException” errors are thrown and the slider/separator in the An...
Steps to reproduce: Create a new project using the Universal 3D template Open the Animation window (Window > Animation > Anima... Read more
Animation window scrollbar keeps resetting when the scrollbar width is c...
Steps to reproduce: Create a new project using the Universal 3D template Create a new Cube GameObject (GameObject > 3D Object >... Read more
Animation window Play button is cut off or off-centered when the Animati...
Steps to reproduce: Create a new project using the Universal 3D template Create a new Cube GameObject (GameObject > 3D Object >... Read more
The cogwheel icon in the Animation window is different size on the Light...
Steps to reproduce: Create a new project using the Universal 3D template Create a new Cube GameObject (GameObject > 3D Object >... Read more
Animation window icon does not properly change when the Editor theme is ...
Steps to reproduce: Create a new project using the Universal 3D template Make sure the Editor theme is set to Light Open the Animati... Read more
Bounding Box Size of Light Probe Proxy Volume and Settings.Max Interacti...
Reproduction steps:1. Create a new project2. Select any GameObject, click “Add Component” button and select Light Probe Proxy Volume... Read more
Selected Animation clip in the Animation window changes when the Domain ...
Steps to reproduce: Create a new project using the Universal 3D template Create a new Cube GameObject (GameObject > 3D Object >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS