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[macOS] Color picker preview shows colorful pixels when cursor is dragge...
Reproduction steps: Open the user's attached project Select "New Material" Material from the Project window Enable "Emission" and pr... Read more
[Backport] [iOS] Caret is getting placed in the middle of a text when ty...
How to reproduce:1. Open project "bug-ios-inputfield-caret.zip"2. Go to the Build Settings, select iOS, and deploy the app to the de... Read more
[macOS] 'Scene(s) have been modified' modal is shrunk/expanded when swit...
Reproduction steps: Open the user's attached project Modify the Untitled Scene Open Assets > Scenes > Sample Scene Press Cance... Read more
[M1] Mouse position values are not correctly updated when project is bui...
Reproduction steps: Open the attached project Open the “/Assets/QA/Tests/KeyboardMouseBasic/ISX_KB_Mouse_Basic.unity” Scene Build An... Read more
[M1] Errors building when Apple Silicon or Intel 64-bit is selected as B...
Reproduction steps:1. Open the user's "vpe-rock.zip" project2. Open the Build Settings and change Architecture to "Intel 64-bit" or ... Read more
Application.targetFrameRate is ignored and causes huge CPU usage
How to reproduce:1. Open the attached "TestFPS2019.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Open the Activity... Read more
"Diagnostic switches" warning pops up and can't be cleared when entering...
How to reproduce:1. Create a new "3D Sample Scene (URP)" project2. Enter play mode Expected result: No errors or warnings appearActu... Read more
[M1] Crash when opening project
Reproduction steps:1. Open the user's attached project Expected result: The project opensActual result: Editor crashes Reproducible ... Read more
Color is not sourced with the Color Picker tool when choosing it from an...
Reproduction steps:1. Open the attached project2. Open the Game view window on the second monitor3. Select "Directional Light" Game ... Read more
[macOS] EditorUtility.DisplayDialog dialog layout gets corrupted after d...
Reproduction steps:1. Open the “DialogHeightIssue“ project and open the “Main” scene2. Select the “Dialog“ GameObject and observe th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server