Search Issue Tracker
In MacOS, ShowModalUtility opens a window but will not immediately draw ...
When opening a new window with ShowModalUtility, the window opens but doesn't draw until an event occurs. This occurs in MacOS only.... Read more
Crash in Player when changing resolution if Vsync is on
How to reproduce: 1. Open the attached project "VSyncTest.zip" 2. Build and Run 3. Change resolution to any from the list on the lef... Read more
[Mac] EndLayoutGroup error is thrown when closing a SaveFilePanel invoke...
Reproduction steps: 1. Open the attached project ("EndLayoutGroup_Bug.zip") 2. Select a GameObject from the Hierarchy window 3. Clic... Read more
[M1][Monterey] Scene and Game views flicker when moving cursor between t...
Reproduction steps: 1. Open the user's attached project 2. Move mouse between scene and game view over Maxime On Play Expected resu... Read more
[M1][Silicon Editor] Editor crashes when importing an .ogv file
Reproduction steps: 1. Create a new project 2. Import the attached "sample_with_audio.ogv" file Expected result: File is imported i... Read more
[M1] Unity silicon editor appears as iOS app in macOS System Information
Reproduction steps: 1. Open System Information from Finder 2. Select Software > Applications 3. Find Silicone Unity version Expecte... Read more
[M1] Crash with LoadPluginExecutable when opening the project
Reproduction steps: 1. Open the user's attached project Expected result: Project opens Actual result: Unity crashes Reproducible w... Read more
[M1] switching to OpenGLCore doesn't actually change the active graphics...
Steps to reproduce: 1. Open a new project 2. Go to Edit -> Project Settings -> Player -> Other Settings 3. Uncheck "Auto Graphics AP... Read more
[macOS] Unity hangs while building when BuildOption 'ShowBuiltPlayer' is...
How to reproduce: 1. Download and extract the attached project '1360959.zip' 2. Make a shell script that builds the project 3 times ... Read more
Mac standalone player build fails when using a custom icon and building ...
How to reproduce: 1. Open the attached project ("1388788_repro.zip") 2. Try building the project (File -> Build Settings -> Build) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 6000.0.X: Universal 3D Sample project template takes a very long time to build.
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected