Search Issue Tracker
Reproduction steps: 1. Open the user's attached project 2. Move mouse between scene and game view over Maxime On Play Expected resu... Read more
Reproduction steps: 1. Create a new project 2. Import the attached "sample_with_audio.ogv" file Expected result: File is imported i... Read more
Steps to reproduce: 1. Create a new project or open an existing one 2. Open Package Manager (Window -> Package Manager) 3. Dock the ... Read more
Reproduction steps: 1. Open the user's attached project Expected result: Project opens Actual result: Unity crashes Reproducible w... Read more
Steps to reproduce: 1. Open a new project 2. Go to Edit -> Project Settings -> Player -> Other Settings 3. Uncheck "Auto Graphics AP... Read more
How to reproduce: 1. Open the user attached "URP_BasicDecalExample.zip" project 2. Enter Play mode 3. Open the Profiler as a Standal... Read more
How to reproduce: 1. Download and extract the attached project '1360959.zip' 2. Make a shell script that builds the project 3 times ... Read more
How to reproduce: 1. Open the attached project ("1388788_repro.zip") 2. Try building the project (File -> Build Settings -> Build) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Editor directs to non-existent page when pressing "Learn more..." for Asset Pipeline
- "Cyclic Prefab nesting not supported" error window is thrown when trying to nest two sibling prefab variants
- BuildPipeline error is thrown when building Asset Bundles
- "IndexOutOfRangeException" errors appear when entering Play Mode if using "AsDeferredJobArray"
- [Mobile] System.Convert.ToSingle throws exception when using specific language on device