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[Linux] Mouse appears when dragging it outside the Player window while C...
Reproduction steps:1. Open the attached “BugRepro” project2. Click File > Build3. In the Build folder, open the Terminal, and lau... Read more
[Linux] Tile placement mouse events persist when the cursor leaves Scene...
Steps to reproduce:1. Open the attached project2. Open SampleScene.unity and select the Tilemap game object3. Open the Tilemap Edito... Read more
[Linux][Vulkan] Crash on ArtifactDBTxnBase::ArtifactDBTxnBase(bool) when...
Reproduction steps:1. Create a new Project and open it2. Uncheck the “Auto Graphics API for Linux” option in the Player settings3. S... Read more
[Linux] [Crash] [AMD] Undocking the Game view crashes the Editor
Repro Steps: Create and open a new project Undock the game view (might need to redock and undock a few tries to get this to repro) E... Read more
[Linux] Mouse Input not registered in Player Build when launched with xinit
Reproduction steps:1. Open the attached “BugRepro” project2. Click File > Build3. Open Ubuntu in console mode (CTRL + ALT + F2)4.... Read more
[Linux] Crash on GUIView::IsVSyncEnabled when saving a preset
Reproduction steps:1. Open the attached “CrashRepro” project2. In the Hierarchy view, select “Ephraim” GameObject3. In the Inspector... Read more
[Linux] Player crash on mono_install_ftnptr_eh_callback when launching a...
Reproduction steps:1. Create a new 3D project2. Click File > Build3. Open the build directory4. Open the Terminal in the director... Read more
[Mono][Linux] Missing Debug Symbols when building a project
Reproduction steps:1. Open the attached “Test Project” project2. Go to Edit > Project Settings > Player window3. Under “Other ... Read more
[Linux][Vulkan] Crash on "__sigaction" when Vulkan is set as default Gra...
Reproduction steps:1. Create and open a new Project2. Go to Edit > Project Settings > Player window3. Under “Other Settings” u... Read more
[Linux][UI Toolkit] Callback event is triggered twice when pressing on U...
Reproduction steps:1. Open the attached “Test Project” Project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Press o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected