Search Issue Tracker
CheckLicensingClientNotification ms increases overtime when profiling in...
Steps to reproduce:1. Open the attached user's project "ThreeOne.zip"2. Open the Profiler window and set it to Edit Mode3. In the "C... Read more
[Linux] License status modal breaks window drawing
Steps to reproduce:1. Open any Unity project2. Go to Help>Manage License3. Click Return License on your active license in the Hub... Read more
Editor exits Play mode when another project is being created using Unity...
Steps to reproduce: 1. Create a new project using Unity Hub 3.8.0-beta.1 2. When the project is loaded, enter Play more 3. Create a ... Read more
User not signed in to the Editor when opening or creating any project on...
How to reproduce: Open Unity Hub Select “New Project” → any template → Create project Expected result: The user is signed in to the ... Read more
Licensing Client fails to launch when opening Unity Hub
Reproduction steps: 1. Open the Unity Hub2. Observe the Unity Hub Expected result: Unity Hub opensActual result: Unity Hub fails to ... Read more
Licensing Client fails to launch when opening Unity Hub (ClientAlreadyLa...
Reproduction steps:1. Open the Unity Hub2.Observe the Unity Hub Expected result: Unity Hub opensActual result: Unity Hub fails to op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS