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High CPU usage while downloading assetbundles
1. Open attached project2. Build to iOS3. Press LoadBundle button4. Look at CPU usage Regression from: 5.3.0f1 Read more
[iOS] Using Auto resolution triggers a crash on GLES/Metal
To Reproduce: 1. Deploy the attached project with 5.1, observe that:with Gles2/3 the app crashes immediately (bt attached)with Metal... Read more
[Atomics] Device freezes in an apparent loop after running project for a...
How to reproduce: 1. Open attached project2. Build to iOS and run3. Play the game for a while- The game freezes, but Xcode does not ... Read more
[iOS] App stuck on video background view if control setting is changed a...
To Reproduce: 1. Deploy the attached app & rotate device to landscape.2. Click "Video Minimal".3. Chnage Control Settings (butto... Read more
[iOS] Adding an aditional Graphics API triggers a reimport of all textures
TO Reproduce: 1. Open the attached project and add the OpenGLES3 to the Graphics API list.2. Observe that all the textures in projec... Read more
Cubemaps get noticeable seams when built for iOS
See the following screenshot for an example:http://i.imgur.com/4rtAGUA.jpg It gets seams not only on the cubed skybox but also on th... Read more
[iOS][Asset Loading] WWW.LoadFromCacheOrDownload(url, fileVersion, crc) ...
Reproduction steps:1. Open attached project "crcCheck"2. Open scene "demo"3. Using the editor enter play mode4. Press the UI button5... Read more
Inconsistent ID values between Signing Team ID and iOS/tvOS Profile ID i...
Steps to reproduce: Create a new Universal 2D project Go to "Unity" -> Settings" Select the "External Tools" item Observe how ID ... Read more
Modal view is hidden after application goes into the background and resumes
How to reproduce: 1. Open attached project2. Build to iOS and run3. On the device, press any button that has 'Show' in the name- A w... Read more
All about bugs
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