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0
votes
Won't Fix

[iOS 14] EXC_BAD_ACCESS crash from com.apple.arkit.ardisplaylink

iOS

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Nov 28, 2020

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Version/s: 2018.4, 2019.4, 2020.1.15f1, 2020.2, 2021.1, 2021.2

Steps to reproduce: 1. Download and open the attached "ARKitTest" project 2. Build and deploy the project to iOS Reproduced with:20... Read more

0
votes
Duplicate

[iOS] Timeline/PlayableDirector stops working in builds for iOS when usi...

iOS

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Apr 24, 2019

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Version/s: 2018.3.0a2, 2018.3.13f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the "SampleScene" from the attached project "Timeline.zip" 2. Press play and notice that the cube is movin... Read more

0
votes
By Design

[iOS] Input.touchCount returns incorrect value for number of touches aft...

iOS

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Nov 14, 2017

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Version/s: 5.6.4p2

To reproduce: 1. Open attached project 2. Build and run it on iOS ("main" scene) 3. Touch the screen with >1 fingers and see that co... Read more

0
votes
Fixed

[iOS] iPad Pro10.5 2017 hangs when app is started with an URL

iOS

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Oct 20, 2017

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Version/s: 5.6.3p4

On iPad Pro 10.5'' (iOS 10.3.2), when the game launched via a URL rendering stops on the first frame. The game keeps running on the ... Read more

0
votes
Fixed

[iOS][UI] Dropdown list clips through the edge of the screen in Portrait...

iOS

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Oct 30, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1) Open the attached project. 2) Build for iOS. 3) Run on an iPad Air. 4) Push the colored button while in Portr... Read more

4
votes
Fixed

[iOS 11][Metal][Unity 5.6] Execution error appears (IOAF code 4) when fo...

iOS

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Nov 01, 2017

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Version/s: 5.6.4f1

To reproduce: 1. Open project attached by the user 2. Make sure you set device's graphics API to Metal 3. Build it for iOS with "TES... Read more

0
votes
Fixed

[iOS] Unity Ads are corrupted on iPhone X

iOS

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Nov 06, 2017

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Version/s: 5.6.3p1

Unity ADs crops wrong on iPhone X. Steps: 1. Build and Run attached project (UnityAdsAssetStoreTest.zip) 2. In Player: Enter Game I... Read more

1
votes
Fixed

iPhone X has wrong Device enumeration

iOS

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Nov 07, 2017

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Version/s: 2017.2.0p1

_DeviceModel in UnityDeviceModel() in DeviceSettings.mm is returning the wrong value for an iPhoneX, so UnityEngine.iOS.Device.gene... Read more

0
votes
Fixed

[iOS] Objects render differently on iOS compared to the Editor

iOS

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Nov 20, 2020

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Version/s: 2018.4.15f1, 2018.4.16f1, 2019.4.0f1

Reproduction steps: 1. Download and open the attached "4.15_test" project 2. Build and deploy the project 3. In your editor, enter "... Read more

1
votes
By Design

[iOS] When "Hide status bar" is enabled in Xcode settings safeArea is ca...

iOS

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Apr 23, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open attached project "repro.zip" 2. Build for iOS 3. Deploy the Xcode project to an iOS device Expected result: s... Read more

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