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[iOS] Screen.cutouts returns a null value
Reproduction steps:1. Download and open the attached "ScreenCutOutTest.zip" project2. Build and deploy the project to iOS3. Observe ... Read more
[iOS] Full device names are not shown in Profiller and Unity Remote drop...
Connect an Iphone 6S, iPad Pro or any other device released since Summer, 2015. Observe that the profiller doesen't have their full ... Read more
[iOS] Survival Shooter crashes on startup with GLES3 on iOS 10 in Textur...
Steps to reproduce:1) Open the attached project.2) Set the Graphics API to OpenGLES 3.0 in Player Settings.3) Build and deploy to an... Read more
[iOS] Video freezes with 'Filename: currently not available on il2cpp Li...
Steps to reproduce:1) Open the attached project.2) Build and deploy to an iOS device.3) Press anywhere on the screen after the app l... Read more
[iOS] Using device camera on iOS 10 causes the application to be terminated
Steps to reproduce:1) Open the attached project.2) Build and deploy to an iOS 10 device. The build crashes instantly, an error messa... Read more
[iOS] Changing Auto-rotation settings causes the first UIWebView to clos...
To reproduce: 1. Download attached "unity_repro_project-min.zip" project and open in Unity2. Delete everything from Plugins folder e... Read more
[iOS] Crash on iOS related to Matrix4x4.h
Reproduction steps:1. Download and open the attached "AnimalPark.zip" project2. Build and deploy the project to iOS3. Observe the cr... Read more
[iOS] Auto-rotation doesn't work while broadcasting using ReplayKit
When using the iOS ReplayKit to broadcast video feed, auto-rotation doesn't work To repro:1: Open attached project2: Build for iOS3:... Read more
[iOS] 'Build & Run' opens project with Xcode beta instead of the default...
NOTE: For this to reproduce you'll need two different Xcode versions installed (in my case, Xcode 7.3.1 and Xcode 8 Beta) Steps to r... Read more
[iOS] LogCallback has a type of LogType.Error on unhandled exception
Steps to reproduce: 1. Open attached project2. Build the 'test' scene for iOS3. Open Xcode project and add a breakpoint in Test2::Lo... Read more
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