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Shaders break on iOS Metal by using fixed4
To reproduce:1. Open attached project2. Build to device3. Notice that the shaders don't compile (all the textures are pink)Note: If ... Read more
Vector2.magnitude computed value is different on iOS than on Android/Win...
Repro steps : 1. Build & deploy user attached project to iOS device.2. Notice console output where actual magnitude is different... Read more
[iOS] Survival Shooter crashes on startup with GLES3 on iOS 10 in Textur...
Steps to reproduce:1) Open the attached project.2) Set the Graphics API to OpenGLES 3.0 in Player Settings.3) Build and deploy to an... Read more
[iOS] Video freezes with 'Filename: currently not available on il2cpp Li...
Steps to reproduce:1) Open the attached project.2) Build and deploy to an iOS device.3) Press anywhere on the screen after the app l... Read more
[iOS] Using device camera on iOS 10 causes the application to be terminated
Steps to reproduce:1) Open the attached project.2) Build and deploy to an iOS 10 device. The build crashes instantly, an error messa... Read more
[iOS] iOS.Device.generation doesn't contain iPad 7th generation
How to reproduce:1. Open the attached TestiPad7.zip project2. Build for iOS and deploy the Xcode project to the iOS device Expected:... Read more
[iOS] Crash when calling native UIViewController that changes orientatio...
Project is attempting to present UIImagePickerController (Library Photos set, which is the only portrait) while the Unity game is se... Read more
[IL2CPP] Crash in JValue__ctor_m708074237 when launching the app on iOS
Steps to reproduce:1) Open the attached project.2) Build for iOS.3) Run on a device. The app crashes in around 2 seconds, while show... Read more
Build And Run fails on iOS with EntryPointNotFoundException: GetXcodeMaj...
Steps to reproduce:1) Create a new project.2) Select iOS platform.3) Build the project using 'Build And Run'. Unity fails to link th... Read more
[iOS] LogCallback has a type of LogType.Error on unhandled exception
Steps to reproduce: 1. Open attached project2. Build the 'test' scene for iOS3. Open Xcode project and add a breakpoint in Test2::Lo... Read more
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