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[iOS] Inconsistent shader rendering
Reproduction steps: 1. Download and open the attached "Shader Issue.zip" project with Unity 2021.2.0f1 2. Build and deploy the proje... Read more
[iOS] Next camera is prevented from rendering in stack when preCommand b...
Reproduction steps: 1. Download and open the attached "CommandBuffer" project 2. Build and deploy the project to iOS 3. Observe the ... Read more
[iOS] Touch input returns position relative to UIView instead of screen ...
Reproduction steps: 1. Download and open the attached "TouchIncorrectPositionExample.zip (65.7 KB)" project 2. Build and deploy the ... Read more
[iOS] TouchScreenKeyboard.selection is ignored
Reproduction steps: 1. Download and open the attached "TouchscreenKeyboardSelection.zip" project 2. Build and deploy the project to ... Read more
[iOS] CPU spikes on taps when using iPhone 13 Pro
Reproduction steps: 1. Download and open the attached "FpsStabilityTest2019.zip" project 2. Build and deploy to iOS with profiler at... Read more
[iOS] Screen.cutouts returns a null value
Reproduction steps: 1. Download and open the attached "ScreenCutOutTest.zip" project 2. Build and deploy the project to iOS 3. Obser... Read more
Project fails to build for iOS Platform when copying files to .plugin file
How to reproduce: 1. Open the user's attached project 2. Go to File -> Build Settings 3. Build the project for the iOS platform (wit... Read more
[iOS] Project upgrade corrupts the assets on iOS device
-e: see title and screenshots --works in Android, MacOS, Windows -repro: --open attached project (original to be found at https://g... Read more
[iOS] Crash on iOS related to Matrix4x4.h
Reproduction steps: 1. Download and open the attached "AnimalPark.zip" project 2. Build and deploy the project to iOS 3. Observe the... Read more
SafeArea differs when launched in landscape mode compared to runtime rot...
Reproduction steps: 1. Download and open the attached "TestSafeArea.zip" project 2. Build and deploy the project to iOS 3. Rotate to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor Window contents are not visible when opening it up
- Gamma bleeding and banding when low light baked in VR scene
- A WebGL build with complex shaders has a performance drop when tapping the screen
- No MipMaps are created when using "UnityWebRequestTexture.GetTexture"
- [Addressables] Crash in TransformParticleMesh