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[Inspector][Shuriken] Value modes cannot be set to 'Random Between Two C...
When trying to select 'Random Between Two Constants' for SubEmitter parameters like Start Lifetime, Start Speed etc., the parameter ... Read more
[Inspector][Metal] Selecting 'Metal Editor Support* (Experimental)' and ...
Steps to reproduce:1) Open any project.2) Go to Edit > Project Settings > Player > Other Settings.3) Tick the 'Metal Editor... Read more
UI Element's position changes after entering and exiting Play Mode
UI Element's Position Y doesn't reset properly after entering and exiting Play Mode. Note: Possible workaround is to save "Panel" as... Read more
GizmoManager::BuildGizmosForGameObject crash caused by prefab script com...
Steps to reproduce:1 Open "Testing Making a Turn-Based Strategy Game.zip" project2. Open "Hexagon Grid" scene3. Press play 0x0000000... Read more
RequireComponent does not add a component on the object that has the script
Reproduction steps: 1. Open the attached project;2. Open the scene 'TestScene';3. Create an empty gameobject;4. Drag 'NavMeshAgentTe... Read more
Newly declared arrays become null when attached to gameObject script is ...
To reproduce: 1.Download and open attached project2.Attach Behav script to Main Camera object3.Open Behav script and uncomment decla... Read more
StackOverflowException and Unity freezes in endless loop when adding com...
To reproduce:1. Open attached project2. Open StatsMonitor or FPSCounter scene3. Enter play mode4. Editor will hang after failing to ... Read more
public variable doesn't update value after adding [Range()]
Steps to reproduce:1. Open attached project "871421.zip"2. Open "test" scene3. Select "Cube" gameObject in the Hierarchy and look at... Read more
ReverbZone.RoomRolloffFactor property can only be set indirectly (throug...
Reproduction steps:1. Open my attached project ("case_873297-repro")2. Open the "main" scene3. Select the "Reverb Zone" in the hiera... Read more
Locking the Inspector on subscene objects causes their disappearance and...
How to reproduce: 1. Open attached project "874301-repro.zip"2. Open "Test" scene3. Add additional scene "Test2"4. Enter play mode5.... Read more
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