Search Issue Tracker
Fields are misaligned in the Inspector when they are using attributes
Reproduction steps: 1. Open the attached project "Case_1424215.zip" and load Scene "SampleScene" 2. Select the "Character" GameObjec... Read more
Lists in the Inspector do not show proper labels when selected
Reproduction steps: 1. Open the attached project "1424226.zip" 2. Open Scenes/SampleScene 3. Select "Character" GameObject in the Hi... Read more
Inspector window is not disabled when a scene template is immutable
Reproduction steps: 1. Open the user's attached project "MaterialEditorBugs.zip" 2. Select the SampleScene.scenetemplate asset locat... Read more
Text in the Inspector overlaps with the text below
How to reproduce: 1. Open the attached "case_1426862" project 2. Select the "FilmPOC" asset in the Scenes folder 3. Click "Config" u... Read more
UI Elements List View horizontal slider always visible when resizing
Reproduction steps: 1. Open the attached project: "1425220.zip" 2. Open Scenes/SampleScene 3. Select "TestThing" GameObject in the H... Read more
Element collapse/expand arrows invisible when using UI Elements List View
Reproduction steps: 1. Open the attached project: "1425220.zip" 2. Open Scenes/SampleScene 3. Select "TestThing" GameObject in the H... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crashes in the wild on Vulkan in CreateDepthSurfaceImpl
- Position and rotation of a GameObject with Rigidbody reset when it is enabled and moved in the same Update call and the frame rate is low
- “Ignoring depth surface store action as it is memoryless” warnings thrown when Capturing new Snapshot while in Play Mode
- Certain textures are not loaded when using the "Load texture data on demand" feature
- [Android][OpenGL] The 2DLight is disproportionately bright on some Android devices when OpenGLES3 is used