Search Issue Tracker
The array is not revertable to the Prefab's default array when it is reo...
How to reproduce it:1. Open user's attached project2. In the Hierarchy view click on the 'Prefab' Prefab3. In the Inspector view fin... Read more
PopupWindowContent is sometimes closed/destroyed after parent PopupWindo...
Steps to reproduce:1. Open the attached project2. Select the Directional Light game object3. Open up the Culling Mask drop-down (thi... Read more
Transform values that do not fit their input field in the Inspector wind...
How to reproduce:1. Create a new Unity project2. Select any GameObject3. Enter a large value into one of its Position/Rotation/Scale... Read more
Console window: add Clear on Recompile option
Console window has "Clear on Play" and "Clear on Build" options. Would be useful to have a "Clear on Recompile" one. Read more
Inspector Window is not being refreshed to reshade Material Preview on G...
How to reproduce:1. Open attached project "SUS-863.zip"2. Create a new Cube GameObject (GameObject > 3D Object > Cube)3. Dupli... Read more
Deselecting Floating Preview Window throws NullReferenceException and GU...
How to reproduce:1. Create a new project and open it2. Add any texture to the project or just create a new render texture and select... Read more
Editor performance drops when a Game Object with a Custom Editor has its...
Reproduction steps:1. Open the attached project: "1408562.zip"2. In the Project window go to Assets > MackySoft > MackySoft.Se... Read more
The Inspector properties overlapping
Reproduction steps:1. Open the user's project2. Go to Assets > Unity Themes and press on "UnityDefaultRuntimeTheme.tss"3. Watch t... Read more
Inspector doesn't display all Components when using custom Component on ...
Reproduction steps:1. Open attached project2. Check that "Assets\Ball" Prefab doesn't have Rigidbody2D or CircleCollider2D3. Press P... Read more
Inspector multiselect decreases editor performance
Reproduction steps:1. Open attached project "MultiSelect.zip" and scene "11. HBAO"2. In Hierarchy window, search for "meshrenderer" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- WebGL sends wrong value with large numbers when SendMessage function is used