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1
votes
Fixed

[iOS] [Android] "OnMouse" events are not triggered on mobile builds

Input

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Mar 22, 2022

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Version/s: 2022.1.0a12, 2022.1.0b12, 2022.2

How to reproduce: 1. Open project "MouseEventIssue.zip" 2. Go to the Build Settings and build for iOS 3. Deploy the app to the devic... Read more

0
votes
Won't Fix

GC.Alloc occurs when using Input from Core RP Library

Input

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Mar 18, 2022

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Version/s: 2021.2.10f1, 2021.3

How to reproduce: 1. Open the user's attached project 2. Open scene PATH*/Start 3. Go to Window -> Analysis -> Profiler 4. Enable De... Read more

0
votes
Fixed

[iOS] Input is not registered when using "Both" configuration as the inp...

Input

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Apr 12, 2022

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Version/s: 2022.2.0a1, 2022.2.0a9

Reproduction steps: 1. Download and open the attached "arfoundation-samples.zip" project 2. Build and deploy the project to iOS 3. A... Read more

0
votes
Fixed

Input lag on macOS 12.3.1 when the native touchpad input system is used

Input

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Apr 06, 2022

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Version/s: 2020.3, 2021.2.18, 2021.3, 2022.1

Reproduction steps: 1. Open the attached project 2. Open the "SampleScene" and enter the Play mode 3. Drag 2 fingers in circles on t... Read more

0
votes
Fixed

The left mouse button remains held when focusing the Player by. clicking...

Input

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Apr 26, 2022

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Version/s: 2019.4, 2020.3, 2020.3.24f1

How to reproduce: 1. Open the attached “InputSystemBug_Source.zip” project 2. Open the “SampleScene” Scene 3. Build And Run 4. Left-... Read more

0
votes
Fixed

Errors thrown when listening to InputSystem.onAnyButtonPress

Input

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May 11, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2021.3.1f1, 2022.1

Reproduction steps: 1. Open the attached project 2. Enter Play mode 3. Click anywhere on the Play screen Expected result: The press... Read more

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