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[IMGUI] Font Size property from Text Mesh component is not resetting on ...
On resetting the Text Mesh component, Font Size property is not getting set to the default value. It remains unchanged even on resti... Read more
Editor Toolbar Tooltips disappear after a being shown for just a fractio...
How to reproduce:1. Open attached project "GameCoursesBeginner.zip"2. Move mouse cursor over the icons in the upper-left (View Tool ... Read more
Null object is created when dropping Sprite to Array in Inspector
Reproduction steps:1. Open attached project "List Bug.zip"2. Attach "Assets\Test.cs" script to any object3. Drag any Sprite onto the... Read more
[Lighting] Tooltips missing for Workflow Settings Options in 'Scene' Tab...
Tooltips for options like 'Display Weights' 'Display Occlusion' under Workflow Settings > Light Probe Visualization in Scene Tab ... Read more
[IMGUI] Frame Debugger's Enable/Disable button displays the same Tooltip...
The tooltip for Frame Debugger's Enable/Disable button remains the same irrespective of its current state.Refer to the attached Vide... Read more
[macOS] Scene View stops receiving Event.current.type mouseMove events a...
How to reproduce:1. Open user-submitted project (MouseMove Bug on Mac.zip)2. Move the mouse over the Scene View - note that mouseMov... Read more
[IMGUI] Options don't lose focus completely on deselection in Inspector/...
Selecting and deselecting an Option from Inspector/Project Settings/Preferences/Build Settings etc does not make it lose focus compl... Read more
[IMGUI] Texts are clipped when "TestRunner.Callbacks" script is selected...
On selecting "UnityEngine.TestTool.TestRunner.Callbacks" from Script Component in the Inspector, Texts are clipped, refer attached s... Read more
Splitter IndexOutOfRangeException when opening the editor
Steps to reproduce:1. Open the editor prior to changeset 682d3dec61152. Reset the layout to "Default"3. Open the Test Runner4. Close... Read more
Contents of ModalUtility window are invisible until the mouse cursor is ...
How to reproduce:1. Open the attached project on Windows Editor2. Right-click the 1313636.cs script in the Project window3. Select M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor