Search Issue Tracker
Words in NGUI labels disappear during movement when NGUI Sprite is enabled
How to reproduce: 1. Open the attached "NGUI_bug" project 2. Open the "SampleScene" scene in the Project window 3. Expand the "UI Ro... Read more
ArgumentException is thrown in Console when selecting Android platform i...
How to reproduce: 1. Open any project 2. Open Build Settings and select Android in the left menu Expected result: No errors in the ... Read more
Object Picker button stops functioning when the Object field is no longe...
How to reproduce: 1. Open the attached project "Case_1423643.zip" 2. In the Menu Bar select "Window -> My Window" 3. Change the widt... Read more
"Invalid editor window of type" error when double-clicking a tab to maxi...
Reproduction steps: 1. Open the attached project "1421405.zip" 2. Open "SampleScene" from the Project window 3. Select "GameObject" ... Read more
Error "IndexOutOfRangeException" is thrown and tangents are not generate...
How to reproduce: 1. Open the attached project "1422747.zip" 2. Press File -> Build Settings 3. Check "Development Build" check box ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System