Search Issue Tracker
GenericMenu doesn't work correctly on OSX
To Reproduce: 1. Open the attached project on OSX, click 'Window/Runtime Inspector Configuration', click on 'Add Property', notice ... Read more
Vertical text is blurry. (example: Rect Transform anchor presets)
1. Open the attached project 2. Open "testscene" scene (it has Canvas and Button) 3. Select Button in Hierarchy 4. Look at Inspector... Read more
When script inherits from a built-in GUI component, additional fields ad...
To reproduce this bug: 1. Open the attached project 2. Open 'example' scene 3. Open 'CustomText' script 4. Notice that it inherits ... Read more
different event order for context click
1) Error: When using the right click in Mac, the order of events are: -MouseDown -ContextClick -MouseUp but in Windows, they are: -... Read more
Constant warnings when leaving/entering playmode of widget scene
1. open scene 'widgets' in uGUIprojectbeta7 2. observe warnings: Material AriaSDFOutline doesn't have stencil properties UnityEdito... Read more
In layout events, custom property drawer is called for property of array...
To reproduce: 1. Open the bug scene. 2. Select the GameObject object and look at the console output. Observe that the CustomDrawer's... Read more
Opened 4.6b6 for the first time after installation and get pop error abo...
1. install 4.6b6 on windows from: http://teamcity.unity3d.com/viewLog.html?buildId=697722&tab=artifacts&buildTypeId=bt3886 2. when i... Read more
Pasting more than 4 lines in the Text component will display the fourth ...
Steps to reproduce : - create a new project - select the "Main Camera" and add a "Text" component - copy the following lines in the... Read more
cmd+D does not duplicate an array in the Inspector
To reproduce: 1. Open the project that I've attached 2. Open the _scene 3. Click on the only element in the scene view 4. Expand "So... Read more
Foldout behavior is inconsistent between components and EditorGUI.Foldout
Steps to reproduce: 1. Create a project which has Editor script from http://docs.unity3d.com/Documentation/ScriptReference/EditorGUI... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “UnityException: GetInvalidFilenameChars” errors are thrown, and the Overlay Save Preset button becomes unusable when entering Play Mode with a shortcut while Overlay Save Preset window is opened
- "UnityException: GetName can only be called from the main thread." erors are thrown when the Shortcuts window is opened and entering Play Mode with a shortcut
- [Android] Light2D visuals stacking over frames when using RenderGraph
- VFX Asset icon blends in with highlight color when selected in Search window with Editor theme set to light
- Prefab Override is still possible when Prefab Source has the same field values as Override