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IL2CPP exception when using function pointer with generic parameter from...
Reproduction steps: 1. Open the attached project 2. Go to File > Build Settings 3. Press Build in the Build Settings window Expecte... Read more
Header files are not included in exported projects when using IL2CPP Scr...
How to reproduce: 1. Open the attached project "Test.zip" 2. Export the project for Android platform 3. Go to "BUILD PATH/unityLi... Read more
[IL2CPP] Regex perfomance regression when using IL2CPP Scripting Backend
Reproduction steps: 1. Open the attached "Regexp.zip" project 2. Build and Run for Windows, Mac, Linux Standalone Player 3. Observe ... Read more
[IL2CPP] Project with NHibernate library fails to Build when using IL2CP...
Reproduction steps: 1. Open the attached project "1414799.zip" 2. Build the project using IL2CPP Scripting Backend Expected result:... Read more
InflateFieldDefinition crash in builds when a specific script is include...
How to reproduce: 1. Open the attached project ("repro_1426854.zip") 2. In Build Settings, make sure Development Build, Script Debug... Read more
IL2CPP generates lots of "Il2CppGenericComDefinitions.cpp" files when pr...
How to reproduce: 1. Open the attached project "MRTK-CCWs.zip" 2. Open File>Build Settings... 3. Switch Platform to UWP 4. Build the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Resources.UnloadUnusedAssets() freezes the Editor when releasing Mesh objects
- 16-bit Sprite Textures have a banding effect and loss of data when packing into Variant Sprite Atlas
- HDRP Cluster artifacts when having more than 100 lights
- ParticleCollisionEvent.intersection generates extremely high values when particles collide while in Play Mode
- Custom attributes are not properly converted to subgraphs