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GetGUID causes a method exception when built on UWP after upgrading to U...
Reproduction steps:1. Open project "TestGuid.zip"2. Open Build Settings window from File > Build Settings window3. Build and Run ... Read more
Socket.Handle returns wrong value when used in IL2CPP Build
Reproduction steps:1. Open user-submitted project2. Navigate to File -> Build Settings3. Press Add Open Scenes4. Build and Run th... Read more
Build fails when building for iOS using IL2CPP and Realm Unity SDK
Reproduction steps:1. Download and open the attached "IL2CPP_Repro.zip" project2. Build for iOS3. Observe the console window Expecte... Read more
Linker error when building with the MRTK Graphics Tools package and Mana...
How to reproduce:1. Open the attached user project “ilreprosend2.zip“2. Run and Build the project (File>Run And Build) Expected r... Read more
Cannot attach or debug the Player when using Rider IDE
Reproduction steps:1. Open the attached “Repro.zip” project2. Open the Build Settings window (File > Build Settings)3. Enable the... Read more
WebGL Player freezes on startup when calling GetMonoManagerPtr
How to reproduce:1. Open the user's attached project2. Build and run the project for WebGL (File -> Build Settings... -> Build... Read more
[IL2CPP][Mobile] Not all MethodInfo.Invoke functions are called when And...
Reproduction steps:1. Open the attached user's project "ReflectionBug.zip"2. Build and run on a device3. Open the application and pr... Read more
[IL2CPP] Nesting finally block is proceeded incorrectly when a task is c...
Reproduction steps:1. Open the attached project "FilanllyTest.zip"2. Switch the platform to Android3. Make sure the scripting backen... Read more
[Android][IL2CPP] SendTimeout returns incorrect values when project is b...
How to reproduce:1. Open the attached "1403251_Repro.zip" project2. Build and Run the "ScampleScene" on an Android device3. In the a... Read more
Windows fails to identify as Windows when building the project using IL2...
Reproduction steps:1. Open the attached project "1399596.zip"2. Press File > Build and run3. Observe the Text on the screen Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- "DebugAllocatorMode" option changes when changed in another Editor instance
- UITK Debugger new Classes element is not created with no information or warnings thrown when adding more than one element with the default name