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[IL2CPP] Nesting finally block is proceeded incorrectly when a task is c...
Reproduction steps: 1. Open the attached project "FilanllyTest.zip" 2. Switch the platform to Android 3. Make sure the scripting bac... Read more
[IL2CPP][Mobile] Not all MethodInfo.Invoke functions are called when And...
Reproduction steps: 1. Open the attached user's project "ReflectionBug.zip" 2. Build and run on a device 3. Open the application and... Read more
When building the project with IL2CPP Scripting Backend the generated ha...
How to reproduce: 1. Create a new project 2. Navigate to Edit > Project Settings > Player 3. Set Scripting Backend to IL2CPP 4. Got ... Read more
Build fails when building for iOS using IL2CPP and Realm Unity SDK
Reproduction steps: 1. Download and open the attached "IL2CPP_Repro.zip" project 2. Build for iOS 3. Observe the console window Exp... Read more
Socket.Handle returns wrong value when used in IL2CPP Build
Reproduction steps: 1. Open user-submitted project 2. Navigate to File -> Build Settings 3. Press Add Open Scenes 4. Build and Run t... Read more
GetGUID causes a method exception when built on UWP after upgrading to U...
Reproduction steps: 1. Open project "TestGuid.zip" 2. Open Build Settings window from File > Build Settings window 3. Build and Run ... Read more
[IL2CPP] "BuildFailedException" and Bee errors are thrown in the Console...
Reproduction steps: 1. Open the "UI Interaction" Scene in the attached project "VR.zip" 2. Go to File > Build Settings 3. Add "UI In... Read more
[IL2CPP] Method called twice on delegate invocation when multiple generi...
How to reproduce: 1. Open the attached project "buildRepro" 2. Open the scene "GenericDelegateMethodBug" (Assets/GenericDelegateMeth... Read more
IL2CPP build fails when “Managed Stripping Level” is set to “High”
How to reproduce: 1. Open the attached “BuildFailedWithHighStripping.zip” project 2. Open the “SampleScene” Scene 3. Open Edit > Pla... Read more
[Android][IL2CPP] Android crashes with signal 11 (SIGSEGV), code 1 (SEGV...
Reproduction steps: 1. Open the attached user's Unity project "2021CreateDelegateCrash.zip" 2. Open the "TheCrashScene.unity" Scene ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset