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[IL2CPP][Mono][Android] Unable to Find entrypoint 'getdomainname' in 'li...
How to reproduce: 1. Open the attached project "1351027.zip" 2. Connect Android device 3. In Build settings, select Android as build... Read more
[IL2CPP] UnsafeUtility methods generate garbage when using IL2CPP Script...
How to reproduce: 1. Open the attached "1271254 repro" project 2. Open Build Settings and make sure that Development Build and Autoc... Read more
[Mobile] 'Unsupported internal call for IL2CPP' errors are thrown when M...
How to reproduce: 1. Open the attached '1262895.zip' project 2. Build for iOS/Android 3. Deploy the project to the device Expected ... Read more
[IL2CPP] Managed Code Stripping strips a parameterless constructor from ...
Reproduction steps: 1. Open the attached "1263916 repro" project 2. Open Build Settings from File > Build Settings 3. Make sure that... Read more
[IL2CPP] C# CLI DNS for IPv6 throws a SocketException in the player build
How to reproduce: 1. Open user-submitted project (DNSTEST.zip) 2. Open the SampleScene 3. Enter Play Mode and see the Console window... Read more
[IL2CPP]False variable values are received from delegates when delegates...
Steps to reproduce: 1. Open users' attached project "TestRefDelegate.zip" 2. Build it using IL2CPP scripting backend 3. Notice that... Read more
[iOS] "Linked away" exception when connecting Socket
Reproduction steps: 1. Open customer's attached project in "New Unity Project.zip" 2. Make sure your iOS device has an internet conn... Read more
[IL2CPP] Build fails on a project that uses IO.Ably.dll when Managed Str...
How to reproduce: 1. Open the attached project "My project.zip" 2. Open Project Settings window and select Player category 3. In the... Read more
[IL2CPP] Build fails with an Exception when IL2CPP Scripting Backend is ...
How to reproduce: 1. Open the user's attached "2011Bug.zip" project 2. Go to File -> Build Settings 3. Press Build Expected result:... Read more
Build that contains a script with a struct which has a static nullable r...
How to reproduce: 1. Open attached project "scriptBug.zip" 2. Observe the "test" script in the Assets folder 3. Try and build the sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
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- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection